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Blitzkrieg Bug

23 Sep 2015, 04:58 AM
#1
avatar of Robbie_Rotten
Donator 11

Posts: 412


After hearing rumors, I tested. I will be uploading video tomorrow, but it appears that if you continuosly use blitzkrieg on a panther (maybe others) it has some kind of non linear stacking effect that increases overall top speed.

I had a panther going as fast as a T70 when I tested it for myself.

Just a heads up, not gamebreaking by any means, because over a normal game it wouldn't matter much, but just another thing to point out.
23 Sep 2015, 06:18 AM
#2
avatar of RMMLz

Posts: 1802 | Subs: 1

lolwut?? Waiting for the vid to literally laugh out loud.

So the game is balanced:
-Vickers, infinite range
-Panther, infinite speed
Post sept 23rd patch (possibly later... ) :foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::foreveralone::
-Rifles: stacking Received accuracy
-Partysans: Infinite DPS.
23 Sep 2015, 18:57 PM
#3
avatar of Francis

Posts: 61


After hearing rumors, I tested. I will be uploading video tomorrow, but it appears that if you continuosly use blitzkrieg on a panther (maybe others) it has some kind of non linear stacking effect that increases overall top speed.

I had a panther going as fast as a T70 when I tested it for myself.

Just a heads up, not gamebreaking by any means, because over a normal game it wouldn't matter much, but just another thing to point out.


I can verify this. I went to a 4v4 bots (lest be called hacker by the Allied Plebs :*( ) and quickly brezzed through the game to get myself a giant ass map to test the panther and the veterancy.

Results: After 10 or 15 blitzkriegs and vet 2 mobility buff the Panther went from side to side of the map before the blitzkrieg came off cooldown..... Scared to attempt it with the Tiger and and more so with the Panzer IV. Please send help, hotfix or more gas! :sibHyena:
23 Sep 2015, 19:39 PM
#4
avatar of __deleted__

Posts: 4314 | Subs: 7

At least we know why germans conquered France using blitzgrieg.

If your tanks can go with destroyed engine due blitzgrieg tactics and then if they become veterans , after using blitzkrieg tactics many times they learn how to drive with tank at 100 MPH .
23 Sep 2015, 21:00 PM
#5
avatar of dasheepeh

Posts: 2115 | Subs: 1

REEEEEEEEEEEEEEEEEEEEEEEELIC
23 Sep 2015, 21:03 PM
#6
avatar of ThatRabidPotato

Posts: 218

So I was right?

That's... good to know?

Le sigh.
23 Sep 2015, 21:11 PM
#7
avatar of spaz
Donator 11

Posts: 44

http://www.twitch.tv/romeocoh2/v/17226975

you want to see it on a tiger, it happened yesterday on Romeo's stream. Things get really nutty around 59:40.
23 Sep 2015, 21:18 PM
#8
avatar of Iron Emperor

Posts: 1653


After hearing rumors, I tested. I will be uploading video tomorrow, but it appears that if you continuosly use blitzkrieg on a panther (maybe others) it has some kind of non linear stacking effect that increases overall top speed.

I had a panther going as fast as a T70 when I tested it for myself.

Just a heads up, not gamebreaking by any means, because over a normal game it wouldn't matter much, but just another thing to point out.


http://www.coh2.org/replay/41533/panther-bugged-lightningspeed

Here an upload ;)
23 Sep 2015, 21:21 PM
#9
avatar of Robbie_Rotten
Donator 11

Posts: 412

23 Sep 2015, 21:21 PM
#10
avatar of Keaper!
Donator 11

Posts: 135

jump backJump back to quoted post23 Sep 2015, 21:11 PMspaz
http://www.twitch.tv/romeocoh2/v/17226975

you want to see it on a tiger, it happened yesterday on Romeo's stream. Things get really nutty around 59:40.


That bug is hilarious, that Tiger was faster than a Luchs o_O
23 Sep 2015, 21:27 PM
#11
avatar of Blackart

Posts: 344

I saw some time ago a Panther moving like a race car, it was probably this bug.
23 Sep 2015, 21:29 PM
#12
avatar of ThatRabidPotato

Posts: 218

23 Sep 2015, 22:05 PM
#13
avatar of Iron Emperor

Posts: 1653

jump backJump back to quoted post23 Sep 2015, 21:21 PMKeaper!


That bug is hilarious, that Tiger was faster than a Luchs o_O


Kappa, and drove faster than normal speed with a broken engine MVGame
23 Sep 2015, 22:06 PM
#14
avatar of Alexzandvar

Posts: 4951 | Subs: 1

This is probably because they fucked up the code and made it so it doesn't wear off properly. Basically unless the modifier is timed to the right conditions it lasts forever.

You can have fun with this by stacking PIV armor bulletins and recrewing it again and again to enable PIV's with Jadgtiger armor, will do some testing on this later.
23 Sep 2015, 22:30 PM
#15
avatar of Robbie_Rotten
Donator 11

Posts: 412

This is probably because they fucked up the code and made it so it doesn't wear off properly. Basically unless the modifier is timed to the right conditions it lasts forever.

You can have fun with this by stacking PIV armor bulletins and recrewing it again and again to enable PIV's with Jadgtiger armor, will do some testing on this later.


How do you recrew a PIV over and over without some serious :hansRNG: luck?
23 Sep 2015, 22:40 PM
#16
avatar of ThatRabidPotato

Posts: 218



How do you recrew a PIV over and over without some serious :hansRNG: luck?
Probably in cheat mode.

But the speed bug is very real and can conceivably affect real matches.
23 Sep 2015, 23:18 PM
#17
avatar of A Cuddly Teddy Bear

Posts: 81

Permanently Banned
Vet 3 stug e has the same bug. Looks like a little nascar racer with its skirtzen on, going an easy 100km/h (60mph).

So many bugs, so many different client versions relic uses, so many fails.
23 Sep 2015, 23:20 PM
#18
avatar of A Cuddly Teddy Bear

Posts: 81

Permanently Banned
Probably in cheat mode.

But the speed bug is very real and can conceivably affect real matches.


Vickers bug is the worst though, that is plain game breaking
23 Sep 2015, 23:24 PM
#19
avatar of ThatRabidPotato

Posts: 218



Vickers bug is the worst though, that is plain game breaking
Vickers bug is only worse because it comes so much earlier. Axis Armor can become almost impossible to kill with this if utilized to its full extent.
24 Sep 2015, 01:30 AM
#20
avatar of Keaper!
Donator 11

Posts: 135

Apparently it was either an easy fix or already in their radar, the "hot"fix took care of it
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