So what I'm trying to do now is to -
make reinforcements_action deploy to a certain point/entity
make observation posts buildable on munition and fuel points
I'm still trying, with no real progress nor luck. May anyone please guide me through these?
EDIT: Sorry about this, but I would like to get help on another one as well (so now it's three questions). Is it possible to use a certain variation in an entity model? What I'm looking at is the East German Pioneer Winter Skin whenever a player plays a winter map. Is it possible to have an entity use this variation for both summer and winter maps? And how do I do that?