Is the AVRE OP or do I just think it's OP because...
11 Sep 2015, 09:46 AM
#61
5
Posts: 104
I'd like both the sturmtiger and the avre to have a range of half that of a standard tank. If we have to have wipe machines like that in game then make them true shotguns - have to really use their armour and HP pool to get up close enough to be effective. Won't change their role against static and slow moving targets, but it could help their mobile counters have an easier time
11 Sep 2015, 18:08 PM
#62
Posts: 692
AVRE should be fine with the HP nerf, we will see
Sturmtiger is a dumb unit and should be replaced with jagdpanther or something
Sturmtiger is a dumb unit and should be replaced with jagdpanther or something
11 Sep 2015, 21:20 PM
#63
Posts: 8154 | Subs: 2
You see, I used to think this but the game DOES actually times all fuel income by .66, it's just that the game can't show fractions of a fuel as income meaning that how much fuel it shows you have isn't actually how much your getting or you actually have. It's honestly crazy how much you have to dig through the files to figure all this out with certainty.
Base income is equal to all factions.
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