ok so i get a bugsplat on a map whenever i open the texture editor.
it only happens on this one map.
and i have about 8 textures with no more than 4 on a single chunk.
any idea how i can fix this issue?
is there a way to clean up the map? and make it behave?
any trouble shooting ideas will be nice.
as in is there a way to "rebuild the integrity" of the map
bugsplat worldbuilder when opening textures
7 Sep 2015, 10:35 AM
#1
Posts: 32
7 Sep 2015, 10:41 AM
#2
Posts: 32
i dont mind redoing the textures if it saves everything else, the crash happens as soon as you open the texture editor, if there is a way to reset the textures without going into textures then that will work.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
46 | |||||
39 | |||||
18 | |||||
17 | |||||
10 | |||||
1 | |||||
164 | |||||
91 | |||||
64 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.40362.867+1
- 2.855.944+26
- 3.843223.791+6
- 4.659233.739+2
- 5.293157.651+1
- 6.284108.724+35
- 7.308114.730+4
- 8.12243.739-1
- 9.10829.788+9
- 10.370283.567+3
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
13
Download
1298
Board Info
906 users are online:
906 guests
0 post in the last 24h
8 posts in the last week
44 posts in the last month
8 posts in the last week
44 posts in the last month
Registered members: 51223
Welcome our newest member, Schxoebel
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Schxoebel
Most online: 2043 users on 29 Oct 2023, 01:04 AM