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UKF - Know your commanders

22 Aug 2015, 03:30 AM
#41
avatar of mycalliope

Posts: 721

does anyone have a video of air supremacy operation in alpha since all have been revealed.Also rip axis especially okw overprieced peice of shit faction whose specialist units aren't even best at what they do...it will be worse when ukf arrives.
22 Aug 2015, 03:31 AM
#42
avatar of mycalliope

Posts: 721

jump backJump back to quoted post21 Aug 2015, 21:06 PMbobop6
I am worried that the balance will be worse than the Tiger Ace when it came out. Those look OP asf.

it's nothin cmpared to alpha in addition to secondary abilities changed and having price increase
22 Aug 2015, 03:37 AM
#43
avatar of Jadame!

Posts: 1122

Forward Logistics Glider: Deploy a Forward Logistics Glider Headquarters with an Airlanding Officer to the targeted sector. The headquarters provides additional Commandos, reinforcements and a greater return of resources in the sector it occupies.

Commando Glider.
Officer.
FRP.
FHQ.
Opel blitz.

In ONE ability. I love brits.
22 Aug 2015, 03:51 AM
#44
avatar of braciszek

Posts: 2053

jump backJump back to quoted post22 Aug 2015, 03:37 AMJadame!
Forward Logistics Glider: Deploy a Forward Logistics Glider Headquarters with an Airlanding Officer to the targeted sector. The headquarters provides additional Commandos, reinforcements and a greater return of resources in the sector it occupies.

Commando Glider.
Officer.
FRP.
FHQ.
Opel blitz.

In ONE ability. I love brits.


You have discovered my favorite ability in my favorite commander. :megusta:

It also spawns a medic squad.
22 Aug 2015, 03:53 AM
#45
avatar of Jadame!

Posts: 1122

You have discovered my favorite ability in my favorite commander.


It was mine too, FHQ just too good to have to maintain field presence with troops. Also officer is comand panther/panzer tier unit, and commandos are commanders. I actually surprised they not nerfed this ability into nothingness.

It also spawns a medic squad.


All FHQ abilities do.
22 Aug 2015, 04:46 AM
#46
avatar of Appleseed

Posts: 622

Air Supremacy Operation: After a long period of time, heavy bombers will attack the target.

I expect it will high damage so maybe OKW HQ will die in 1 run :(

Early Warning: Nearby artillery batteries fire flares periodically over enemy frontline territories revealing the area.

legit maphack?

Resupply Half-Track: Dispatch a Resupply M3 Half-track. This unique Half-track can reinforce units and deploy weapons on the frontline.

wat field reinforce truck is callin... that is only faction with out stock reinforce truck then

Hawker Typhoons strafe enemies on the frontlines with rockets and machineguns.

1 strafe that combines P47 with CAS AI strafe? wow.

Forward Observation Post: Designate an occupied ambient building as a Forward Observation Post. This building can direct air and artillery support with unique abilities.

so now we have a building to callin art great...

Forward Logistics Glider: Deploy a Forward Logistics Glider Headquarters with an Airlanding Officer to the targeted sector. The headquarters provides additional Commandos, reinforcements and a greater return of resources in the sector it occupies.

upgrade version of FHQ, great to put on fuel point i guess.

hmm feels OKW will get destory by UKF, OH might stand a chance,

Question:

does glider crash into tanks or infantry or buildings and kills it?
if it does glider better cost ton, other wise will use as kamikaze planes
22 Aug 2015, 05:16 AM
#47
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post22 Aug 2015, 00:31 AMSpin
Also, what happened to the dudes with stuff?


They still exist in the game's files. They're named "Urban Assault Light Infantry" and they're a 4-man squad with MP 40's, Smoke Grenades, and Panzerfaust. They're superior to Assault Engineers, but not to Shock Troops.
22 Aug 2015, 06:13 AM
#48
avatar of KurtWilde
Donator 11

Posts: 440

When Soviet teammate is present, choose Special Weapons Regiment and proceed by spending all your munitions on Vickers K LMG's for conscripts.

Vanguard Operations is my favorite because of the glider. Basically plops down an OKW Battlegroup HQ wherever you want that spits out commandos. Hope its actually given a real price tag instead of being 3x resource efficient for what it does, basically win by having tons of free airlanding officers. And of course the Croc (in combination with Hammer) and the combo rocket+AI typhoon strafes.


Agreed Special Weapons Regiment is the best for 2v2s with a soviet teammate. I hope they have nerfed ambush though
aaa
22 Aug 2015, 06:54 AM
#49
avatar of aaa

Posts: 1487

Finally I can post this (since commanders are known).



That range :foreveralone:


that unit pisses to the face of germs
22 Aug 2015, 12:06 PM
#50
avatar of MoerserKarL
Donator 22

Posts: 1108

yeah some commander abilitys where borderline OP in alpha. But lets see hows it going :)
I hope I will never see a thread again, about how OP the OKW artillery flares are.
If you pick the royal arty regiment with the early warning, you will see with those artillery flares every enemy front sector :foreveralone:
22 Aug 2015, 12:31 PM
#51
avatar of topperharley_42
Donator 11

Posts: 61

Since we know the commaders now, is there another mighty nigo-thread about the different tiers, their units and their abilties? Or has someone taken some screenshots during the Relic strim?
22 Aug 2015, 17:07 PM
#52
avatar of Sappi
Patrion 14

Posts: 128

Wow, these abilities are interesting, innovative and very flavorful. Here's to hoping they make some new commanders for the other factions that are anything like these.
22 Aug 2015, 17:20 PM
#53
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post22 Aug 2015, 17:07 PMSappi
Wow, these abilities are interesting, innovative and very flavorful. Here's to hoping they make some new commanders for the other factions that are anything like these.


no more pay2win please juset please no relic .

Just dont
22 Aug 2015, 17:58 PM
#54
avatar of Ulaire Minya

Posts: 372

So, what's the best 1 vs 1 commander?

Vanguard is going to probably be the best overall due to the versatility and the glider.
22 Aug 2015, 18:34 PM
#55
avatar of Highfiveeeee

Posts: 1740

does anyone have a video of air supremacy operation in alpha since all have been revealed.


Air suppremacy was ridiculous in Alpha.
It's a strafing run, an AT strafe and a bombing run. It lasts for about half a minute. Each phase of the three come with about three airplanes.
It cost 200 muni then.

If this has not been fixed then lol.
22 Aug 2015, 19:09 PM
#56
avatar of Omega_Warrior

Posts: 2561



Air suppremacy was ridiculous in Alpha.
It's a strafing run, an AT strafe and a bombing run. It lasts for about half a minute. Each phase of the three come with about three airplanes.
It cost 200 muni then.

If this has not been fixed then lol.
look at the relic stream. It's only the bombing run now. A lot of the notable issue abilities have been changed.
22 Aug 2015, 19:44 PM
#57
avatar of Coventrierer

Posts: 80

someone can show the link to stream of lelic? didnt managed to look it
22 Aug 2015, 19:51 PM
#58
avatar of Omega_Warrior

Posts: 2561

someone can show the link to stream of lelic? didnt managed to look it
http://www.twitch.tv/relicentertainment/v/11737130

notably:
Assault no longer has auto-grenades
Air-superiority no longer has the strafes before the bombers
Call-ins don't have escorting infantry
22 Aug 2015, 19:52 PM
#59
avatar of Rollo

Posts: 738

jump backJump back to quoted post21 Aug 2015, 21:42 PMErguvan


so absurd.. so f.cking absurd.. It also has a main gun besides secondary gun (flamethrower).. I m so angry. Must be decreased its CP requirement and nerfed that flame range.


Croc has larger range because it has no turret for the flamer and costs an arm and a leg
22 Aug 2015, 19:53 PM
#60
avatar of Katitof

Posts: 17914 | Subs: 8

So, what's the best 1 vs 1 commander?


None, because brits suck in 1v1.

Also lol at people bleeding from anus just after SCREENSHOT of crocodile AT VET3.



All UKF commanders abilities share a cool down, but in return cost very little to use.


FFS alex, there was a stream, you have links in it, you can see the doctrinal abilities do not cause shared cooldown.

Constantly 3 months behind rest of the world.
Catch up already, because correcting you every single time is getting tiresome.
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