M26 Pershing/Calliope Debate
Posts: 1701
But artillery on a medium... oh man that will be painfull to play against lol
Posts: 587
Even in COH 1 they had Pershing and Calliope in the same "commander", so we might see the same thing with COH 2
Posts: 484
There are other units from CoH1 that are conspicuous by their absence - the Marder, Funkwagen, Goliaths, Rangers, off the top of my head, and other elements that could conceivably be introduced, like the veteran sergeant, base sector heal, etc etc.
Any of these might be seen in expansions, and if Relic's model is to drip-feed units via commanders in the future, that's a perfectly reasonable approach. and good for us, because anticipation of future sales motivates them to continue active support.
Posts: 587
There are other units from CoH1 that are conspicuous by their absence - the Marder, Funkwagen, Goliaths, Rangers, off the top of my head, and other elements that could conceivably be introduced, like the veteran sergeant, base sector heal, etc etc.
I think you will find your tiny friend Goliath in your arsenal once the brits arrive
Posts: 228
Your point?
just saying pro axis say is always our faults , no need to nothing new
Posts: 278
I think the Brits might have gotten some lend-lease. Completely irrelevant anyway since less than a dozen of them ever actually saw and combat and half of that were destroyed in combat.
I'm no expert, but the wiki says that the U.S., the French, the Italians, and the soviets were the only operators. (The Soviets apparently got one and only one through lend lease.)
It's a game. Relic has ignored production numbers/combat history in the past (Ostwind, K-tiger, J-Tiger, T34-85, SU-100, PPSH, PTRS vs PTRD etc.) As far as I'm concerned, the only question is will this unit bring some interesting gameplay without wrecking the setting. I'm not convinced that adding Pershing will bring much, but I also don't think it'll wreck anything. It'll probably be a slightly heavier, slightly slower American Panther.
Posts: 374
Many people know how to deal with build A, B, C, and or D.
while others struggle and blame balance or lack of this and that, or whatever.
The point in all of this is that variety is dead because people are doing the same thing over again because they feel there are limitations of things to do in both factions. When instead of trying to experiment weather or not they lose, people more or less worry about winning, because winning makes you awesome, winning is love, winning is life etc etc etc.
Hell i want to win, but i'd rather have an interesting game doing interesting things, winning comes third, having fun with random shit is second, and explosions are first.
Posts: 4928
Even in COH 1 they had Pershing and Calliope in the same "commander", so we might see the same thing with COH 2
I really hope not, you'd never see anything else again.
SU-100
Wasn't common though? Production didn't start until September 1944. Although now that Relic is shifting from "1943-1944" to "1944-1945" to "Just 1945", they could add it.
Posts: 300
Posts: 758
Posts: 758
Posts: 4928
Posts: 758
My problem is just that the Jumbo and Xylophone are being neglected in favor of nostalgia units from CoH1. These nostalgia units are also appearing in British Forces in the form of Emplacements.
whether they are stronger, improved versions or just like they were in CoHpposing Fronts remains to be seen only time will tell. on a personal note i wish to see them improved given that currently axis have a serious edge over the allies on offense and defense grounds
Posts: 978
You sound like a broken record. Saying something more often, does not make it a more valuable opinion. Axis late game has been nerfed into the ground. If you fail to utilize Soviet artillery-, infantry- and T-34/85-spam, it´s purely a matter of skill.
whether they are stronger, improved versions or just like they were in CoHpposing Fronts remains to be seen only time will tell. on a personal note i wish to see them improved given that currently axis have a serious edge over the allies on offense and defense grounds
Posts: 1216
psychologically seeing a allied heavy tank come into the field is big morale boast, the other factions get one so i see no harm of having this baby come into the field especially for USFActually what tends to happen in my games is that I/we shake our heads when teammate decided to spend all his resources on a Tiger and usually nothing else, not even a cursory commitment to local defense. It could really go both ways.
Like I've said before, USF overall would probably be improved if more reconnaissance capabilities among stock units were used. The closest is M20, but it's a pecker car, and Stuart is a pecker tank that costs an arm and a leg, and not meant for recon role anyways. I bet something as small as tank commanders for Shermans would probably offer a bigger difference than a new big tank.
Posts: 521
Because if it's put into a commander it won't help USF late game at all behind barely anyone will have it.
Posts: 380
Probably no one will agree with me, but I'd like to see the Pershing the same way OKW gets the King Tiger, after you unlock all the tiers. But you'd only be able to have one on the field, unlike OKW.Yeah, it's great idea. If Pershing will be in doc, everyone will be picking it, forgetting others docs. I think special upgrade for t0 to call in Pershing will be nice. After you tech major of course.
Because if it's put into a commander it won't help USF late game at all behind barely anyone will have it.
Posts: 4630 | Subs: 2
Yeah, it's great idea. If Pershing will be in doc, everyone will be picking it, forgetting others docs. I think special upgrade for t0 to call in Pershing will be nice. After you tech major of course.
It's not best solution. KT is locked behind all techs cause it's A-move machine. High damage, high armor, great agasint armor and infantry.
Pershing woulnd not be like this. It would be slower Panther or something like Tiger with worse AI power.
Picking it and not using other docs? Really? No upgrades for Rifles, no P47 etc etc etc. If everyone would pick Pershing, it would very easy to counter since you know what enemy will do.
Posts: 380
Pershing will be locked too, you need to t1 or t2, t3 and special upgrade and then you can call pershing, I think it is fair. Why do you think that in Pershing doc will be no upgrades for rifles or p47?
It's not best solution. KT is locked behind all techs cause it's A-move machine. High damage, high armor, great agasint armor and infantry.
Pershing woulnd not be like this. It would be slower Panther or something like Tiger with worse AI power.
Picking it and not using other docs? Really? No upgrades for Rifles, no P47 etc etc etc. If everyone would pick Pershing, it would very easy to counter since you know what enemy will do.
Posts: 4630 | Subs: 2
Pershing will be locked too, you need to t1 or t2, t3 and special upgrade and then you can call pershing, I think it is fair. Why do you think that in Pershing doc will be no upgrades for rifles or p47?
And how do you know that?
Ok, imagine there is no King Tiger but Panther in OKW HQ, and you need to set all trucks to get it. Would you think it's fair that you must get all trucks to unlock Panther? Panther is not iWin unit (KT isnt as well, but it can be sometimes) and Pershing would not be either.
King Tiger is step higher than IS2 and Tiger, while they should be a bit higher than Pershing.
Because Pershing+P47+1919 might be OP?
Livestreams
40 | |||||
23 | |||||
23 | |||||
23 | |||||
19 | |||||
15 | |||||
5 | |||||
3 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
37 posts in the last month
Welcome our newest member, 77betgratis
Most online: 2043 users on 29 Oct 2023, 01:04 AM