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russian armor

OST command tank is OP?

Is OST command tank p4 too tough?
Option Distribution Votes
11%
89%
Total votes: 70
Vote VOTE! Vote ABSTAIN
26 Jul 2015, 20:48 PM
#1
avatar of pussyking
Donator 11

Posts: 551

OSt command tank is as a sturdy as hell. Its a call in great AI unit which also performs well against armored targets. Easily survives handheld AT, AT guns etc. Much health, very sturdy. Always tends to survive with smoke.
26 Jul 2015, 20:51 PM
#2
avatar of Burts

Posts: 1702

Stop spamming threads pls.
26 Jul 2015, 20:59 PM
#3
avatar of Kronosaur0s

Posts: 1701

I agreed, OP.


Not joking
26 Jul 2015, 21:01 PM
#4
avatar of Thunderhun

Posts: 1617

Stop...just stop.
26 Jul 2015, 21:02 PM
#5
avatar of Burts

Posts: 1702

And yes, its bonus is probably overpowered, due to it making LMG gren blobs incredibly tough.
26 Jul 2015, 21:03 PM
#6
avatar of Aerohank

Posts: 2693 | Subs: 1

Is there any axis unit that you do not find OP?
26 Jul 2015, 21:05 PM
#7
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

1. OSt command tank is as a sturdy as hell. Its a call in great AI unit

2. which also performs well against armored targets.

3. AT guns etc. Much health, very sturdy. Always tends to survive with smoke.


1. It's a sturdy as a normal P4. Same armor, same health.

2. Its main gun has like 45 pen at max range/55 up close and 80 damage. Yes, it's very good against armored vehicles.

3. It has a much health as any other medium tank (640).
26 Jul 2015, 21:07 PM
#8
avatar of Burts

Posts: 1702

aaa
26 Jul 2015, 21:10 PM
#9
avatar of aaa

Posts: 1487

jump backJump back to quoted post26 Jul 2015, 21:02 PMBurts
And yes, its bonus is probably overpowered, due to it making LMG gren blobs incredibly tough.


Do you think that LMg grens OP?
26 Jul 2015, 21:11 PM
#10
avatar of Burts

Posts: 1702

jump backJump back to quoted post26 Jul 2015, 21:10 PMaaa


Do you think that LMg grens OP?


Maybe, maybe not, but the command tank itself as a unit it fine. IT's not a major balance issue, so honestly theres far more important things to fix right now.
26 Jul 2015, 21:14 PM
#11
avatar of pussyking
Donator 11

Posts: 551

jump backJump back to quoted post26 Jul 2015, 21:11 PMBurts


Maybe, maybe not, but the command tank itself as a unit it fine. IT's not a major balance issue, so honestly theres far more important things to fix right now.


Its a gameplay issue and that gren LMG breaks the game. MG34 overperforms.
26 Jul 2015, 21:15 PM
#12
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Considering it was incredibly mediocre before I think the change is quite good and helps give Ostheer armor a nice bonus now that 85's and Easy Eights come much earlier.
26 Jul 2015, 21:16 PM
#13
avatar of Cardboard Tank

Posts: 978

Wow, just wow.

It just recently has become useful with a non bugged aura-mechanic. It´s refreshing to see this instead of Elefant/ Tiger.

Neither is it overpowered. You give up getting one regular P4 and lose the AT performance. In exchange you get an aura.
26 Jul 2015, 21:18 PM
#14
avatar of pussyking
Donator 11

Posts: 551

Considering it was incredibly mediocre before I think the change is quite good and helps give Ostheer armor a nice bonus now that 85's and Easy Eights come much earlier.


Its always win early game or gg with the allies while axis need only to hold one single fuel point.
26 Jul 2015, 21:23 PM
#15
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Its always win early game or gg with the allies while axis need only to hold one single fuel point.


you keep spamming the replays section with ones of you winning, so what exactly is your current issue outside of just wanting to troll people.
26 Jul 2015, 21:32 PM
#16
avatar of Coventrierer

Posts: 80

pls pussyking... next time mortar ht is OP for being driving mortar kappa

dont sse a problem with tis unit... it does what its name is telling it commands units and gives some bonuses, if these commanders with commander tank would have a tiger or tiger ace or SS-Infiltration-Group kappa then i would say ok lets change commanders but the commanders didnt have such things

and ps.: PLS NERF IS-2, ISU-152 and...................... T-34-76 OP
26 Jul 2015, 21:50 PM
#17
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

Considering it was incredibly mediocre before I think the change is quite good and helps give Ostheer armor a nice bonus now that 85's and Easy Eights come much earlier.



It was not mediocre before at all...
26 Jul 2015, 21:52 PM
#18
avatar of Alexzandvar

Posts: 4951 | Subs: 1




It was not mediocre before at all...


Having to work in allied territory considering the insane way point regions are in this game meant you could be right next to your units and it wouldn't work and the enemy just had to decap the point for you to lose your bonus. It wasn't bad, it just wasn't good either.
26 Jul 2015, 22:04 PM
#19
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

=====> 8 cp

OP of course
26 Jul 2015, 22:08 PM
#20
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15



Having to work in allied territory considering the insane way point regions are in this game meant you could be right next to your units and it wouldn't work and the enemy just had to decap the point for you to lose your bonus. It was bad, it just wasn't good either.



maybe it was like that because it was balanced that way. :luvDerp:

IVe seen and had my panzer IV command tanks used to great effect before this patch. This change was unneccessary. It should have been changed to only have an aura,sure,ill agree to that,but only in neutral territory and friendly territory,not all territory.

Now you can just blob everything around the command tank all around the map with that amazing buff,which is just...well...how do i say this...its OP. :luvDerp:


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