How to counter 2 USF in Automatch?
25 Jul 2015, 23:05 PM
#1
Posts: 133
Every time a friend and I go up against USF in automatch, we normally get a shit map but the real issue here is when you fight against 2 USF. We play as Ostheer and OKW and we find it difficult to be able to counter mass rifleman spam. Next thing you know they have armor on the field mixed with blobs of infantry and by that time they'll overrun your tanks and Paks. Any ideas?
25 Jul 2015, 23:25 PM
#2
Posts: 1024 | Subs: 1
Get "overpowered" ostheers. Peoples are complaining on them and their MG's spam (propably most of them are 1000<x<200 but don't worry, they know better!)
25 Jul 2015, 23:27 PM
#3
Posts: 600
Ostheer:
MG's
Mortars
Sniper (for mp bleed)
StugE
and have a healthy 4 gren squads to react to pushes.
OKW:
Lieg field gun
Elite infantry (Falshims,Obersoldaten,Jagerlights,Panzerfusiliers) The HMG34 can be useful too.
The Kubel wagon is good for the start but has a small window.
Open with build order: Volks, Kubel, Sturmpios, Volks, volks. and try to use LOS to get your sturms close in the early game. (can win a few engagements for you)
Going the medic truck for the field gun is usually a good idea, especially if you go scavenge doctrine. (JagdP4 + Ostwind gives you a good option for both AT and AI).
DONT forget some raketenwerfers around the 6-7 min mark.
I wouldn't recommend the light vehicle truck in a 2v2 unless the map has lots of choke/los points (like Ettlebruck station) in which case an early stukka would be good. But since USF dont generally have lots of weapon teams and when the rifle blob get zooks the flacktrack wont be able to put up much of a fight.
Field gun gives you a unit that will last most of the game and the JP4 will be an option to answer shermans.
MG's
Mortars
Sniper (for mp bleed)
StugE
and have a healthy 4 gren squads to react to pushes.
OKW:
Lieg field gun
Elite infantry (Falshims,Obersoldaten,Jagerlights,Panzerfusiliers) The HMG34 can be useful too.
The Kubel wagon is good for the start but has a small window.
Open with build order: Volks, Kubel, Sturmpios, Volks, volks. and try to use LOS to get your sturms close in the early game. (can win a few engagements for you)
Going the medic truck for the field gun is usually a good idea, especially if you go scavenge doctrine. (JagdP4 + Ostwind gives you a good option for both AT and AI).
DONT forget some raketenwerfers around the 6-7 min mark.
I wouldn't recommend the light vehicle truck in a 2v2 unless the map has lots of choke/los points (like Ettlebruck station) in which case an early stukka would be good. But since USF dont generally have lots of weapon teams and when the rifle blob get zooks the flacktrack wont be able to put up much of a fight.
Field gun gives you a unit that will last most of the game and the JP4 will be an option to answer shermans.
25 Jul 2015, 23:33 PM
#4
Posts: 1702
Get "overpowered" ostheers. Peoples are complaining on them and their MG's spam (propably most of them are 1000<x<200 but don't worry, they know better!)
A guy nicely asked for help and here you come in turning the the thread into a balance whine thread. Good job buddy.
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