Login

russian armor

New sturm tad too silly

24 Jul 2015, 08:30 AM
#21
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post24 Jul 2015, 08:23 AMsamich
There's nothing 'tricky' about the sturmtiger..

Put it behind an LOS blocker, wait,


The Sturmtiger is most effective against blobs, I don't really see what the issue with the unit is unless you got your army vaporized by it because you were clumping.

Using the Sturmtiger properly is an art, and a well executed blob kill is a symphony oh so sweet.
24 Jul 2015, 08:36 AM
#22
avatar of samich

Posts: 205



The Sturmtiger is most effective against blobs, I don't really see what the issue with the unit is unless you got your army vaporized by it because you were clumping.

Using the Sturmtiger properly is an art, and a well executed blob kill is a symphony oh so sweet.


lol

you live on your own planet mate
24 Jul 2015, 08:40 AM
#23
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post24 Jul 2015, 08:36 AMsamich


lol

you live on your own planet mate


Do you have an explanation for why the Sturmtiger is one of the least built units in the game? Because I do; when you have to micro shit all over the map you don't want to have to baby sit one unit. That's what you have to do when using a Sturmtiger.

Yeah sure you might 1 shot a tank or wipe a few squads but when your losing engagements in other areas as well as map control then your fucked.
24 Jul 2015, 08:56 AM
#24
avatar of samich

Posts: 205



.


Because it was next to impossible to get one and the patch hasn't been out long enough for people to realise how strong it now is.
24 Jul 2015, 09:01 AM
#25
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post24 Jul 2015, 08:56 AMsamich


Because it was next to impossible to get one and the patch hasn't been out long enough for people to realise how strong it now is.


It comes much later and is limited to one while being in a doctrine, how is it easier to get?
24 Jul 2015, 09:50 AM
#26
avatar of Corsin

Posts: 600

Its a toughie, basically relic need to change their shot blockers to have tiers...

E.g
Teir 1 - Buildings
Tier 2 - Trees
Teir 3 - Fenses, signposts ect...

And basically set things like the Stiger to Tier 2 and 3 maybe?

24 Jul 2015, 10:22 AM
#27
avatar of SturmKiwii

Posts: 67

3 Days since Patch : they cry

The new Sturmtiger is more or less the old Sturmtiger more pen and dmg.

The handling is the same, if ur opponent can crush ur blop with it, its UR fault, dont blop.

Played against several Sturmtiger
24 Jul 2015, 10:30 AM
#28
avatar of Cardboard Tank

Posts: 978

Blob runs into a demo = Your fault, why do you blob?

Sturmtiger kills blob = Omg, evil Germans.
24 Jul 2015, 10:39 AM
#29
avatar of BrutusHR

Posts: 262

Sturmtiger is now doctorinal and its so expensive and in worst OKW commander. Cant move while reloading, reloading takes 1 minute. Armor not that good as it looks.
24 Jul 2015, 11:23 AM
#30
avatar of ferwiner
Donator 11

Posts: 2885

Sturmtiger is somewhat like a sniper: its cost, upkeep and micro tax can really screw you up if you dont get juicy enough hit. Thats why ppl tend to forget about this unit.
24 Jul 2015, 11:42 AM
#31
avatar of samich

Posts: 205



It comes much later and is limited to one while being in a doctrine, how is it easier to get?


You don't have to tech for it.
Limited to one is irreverent, nobody could ever get one let alone two.


I guarantee you sturmtiger will be the okw meta in a few weeks, its hands down the strongest unit in the game at the moment.
24 Jul 2015, 11:44 AM
#32
avatar of AchtAchter

Posts: 1604 | Subs: 3

Oh yes please, let's nerf the Sturmtiger back into the oblivion he just came from. So we can finally bury the elite armour doctrine.
It's doctrinal limited to one and still a risky unit to bring. I can't believe people actually ask for a nerf.

If you have problems dealing with a Sturmtiger use Recon / Recon units, every faction has it.
24 Jul 2015, 11:48 AM
#33
avatar of Bulgakov

Posts: 987

Blob runs into a demo = Your fault, why do you blob?

Sturmtiger kills blob = Omg, evil Germans.


I think that sums up the Stiger OP posters nicely :D



It is very strong but it comes in a weak doctrine with no elite inf or arty and has a huge reload time. It's not just the 50 seconds to reload either, you have to add another 20 for reversing way back from the front first.

Perhaps it's not the best-designed unit but I'm sure it's not gonna rule the meta like t34-85s and PTRS spam.

(Though perhaps AoE could be reduced a bit...)
24 Jul 2015, 11:50 AM
#34
avatar of Katitof

Posts: 17914 | Subs: 8

Irregulars disagree.

M-42 crews +1 that post.

Blob runs into a demo = Your fault, why do you blob?

Sturmtiger kills blob = Omg, evil Germans.


Except reverse is applied by axis in this very thread.

Suddenly huge explosion that can be shot without any warning, can't be swept, can't be heard in advance and can be used from FoW or from behind shot/LoS blockers is a skill, but sweepable demo you can prevent or anticipate is evil.
24 Jul 2015, 12:01 PM
#35
avatar of __deleted__

Posts: 830

It can fire every 15-20 seconds if you use the self repair ability. It bypasses the 50 second reload:megusta:
24 Jul 2015, 15:39 PM
#36
avatar of Draje

Posts: 68

jump backJump back to quoted post24 Jul 2015, 11:50 AMKatitof

M-42 crews +1 that post.



Except reverse is applied by axis in this very thread.

Suddenly huge explosion that can be shot without any warning, can't be swept, can't be heard in advance and can be used from FoW or from behind shot/LoS blockers is a skill, but sweep-able demo you can prevent or anticipate is evil.


This is exactly the problem with the Sturmtiger. I don't like facing demos, but you can sweep them.

The sturm, you can only hope. Its a unit that even if you see it coming, you can't really do much about it. Because its too safe. If a unit does as much as it does, it needs to be more vulnerable. And sitting on the opposite side of giant buildings/forests makes it able to destroy anything it wants freely without effective retaliation.

And I see people here using it wrong. Can it wipe blobs? Absolutely. But thats not what its most effective use is. The sturmtiger gives you the option ever 1-1.5 minutes to wipe whatever squad you see fit. You can use it to target all the vetted elite infantry and support weapons on the field, slowly lowering the oppositions army to fresh blood. To only use it against blobs is to completely fail to see its true power, getting rid of power units. With its rate of fire, they can effectively replace the units (should it be a single infantry squad). However you will slowly be turning the game into your vet 5 army vs their vet 0 army. Its fantastic at that.

As well, some think the buffs were minor. The 1000 pen buff turns it into any instant wipe for any tank it hits (should you hit an is2, it will also stun for about a century). The +5 range gives it the range needed for appropriate FOW wipes. But the larges was the far aoe multiplier. Before, at .06, any infantry standing at the edge would live. This often led to supbar shots, leading to the sturm feeling lackluster compared to the graphical effects it put out. Now, at .3, it kills ANY infantry in its shot, as well as dealing 194 damage to tanks. This was easily the best part of the buff.
24 Jul 2015, 15:58 PM
#37
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

I think it's fine TBH. It's powerful but it's not like you can't do anything against it.

All you need is a unit with high LoS (Pathfinders, T-70 with Recon mode, Snipers, even M20s/M3s have enough LoS to spot it) and it's basically countered.

If it hides behind shot blockers just send a recon plane to see where it is and just don't go there.

It's helpless vs attacking tanks/inf because of its aim time. Use that to your advantage.
24 Jul 2015, 16:01 PM
#38
avatar of NinjaWJ

Posts: 2070

yeah new sturmtiger is pretty crazy
24 Jul 2015, 16:03 PM
#39
avatar of NinjaWJ

Posts: 2070

Oh yes please, let's nerf the Sturmtiger back into the oblivion he just came from. So we can finally bury the elite armour doctrine.
It's doctrinal limited to one and still a risky unit to bring. I can't believe people actually ask for a nerf.

If you have problems dealing with a Sturmtiger use Recon / Recon units, every faction has it.


oh please stop using hyperbole. balance seems to be getting better these days where small buffs and nerfs are implemented.
24 Jul 2015, 16:07 PM
#40
avatar of Katitof

Posts: 17914 | Subs: 8

I think it's fine TBH. It's powerful but it's not like you can't do anything against it.

All you need is a unit with high LoS (Pathfinders, T-70 with Recon mode, Snipers, even M20s/M3s have enough LoS to spot it) and it's basically countered.

If it hides behind shot blockers just send a recon plane to see where it is and just don't go there.

It's helpless vs attacking tanks/inf because of its aim time. Use that to your advantage.


Yea, that's going to help you with all the los/shot blockers ST can shoot through.
2 users are browsing this thread: 2 guests

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

986 users are online: 986 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
Registered members: 49101
Welcome our newest member, Dorca477
Most online: 2043 users on 29 Oct 2023, 01:04 AM