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Soviets OP

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22 Jul 2015, 00:53 AM
#61
avatar of Thunderhun

Posts: 1617

I agree with Von that T3 should be nerfed/delayed.
22 Jul 2015, 01:03 AM
#62
avatar of VonIvan

Posts: 2487 | Subs: 21

At any rate, a mod just needs to lock or move this thread to the Scrap Yard.

That doesn't need to happen once the mods get through and silence those who are being un-constructive in this thread.

/Back on topic folks.
T3 simply needs to be set time wise to t2/t3 Axis wise so that they have a chance to work against it without having to bleed mp early game.
22 Jul 2015, 03:53 AM
#63
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

M5 and SU76 Confirmed OP. Never thought id see the day.

Idk whats with relic fascination with making soviets OP,but they need a Nerf into the ground already,or a deletion from the game.
22 Jul 2015, 03:54 AM
#64
avatar of BeefSurge

Posts: 1891

I wonder what percentage of people would currently play allies if Soviets were removed. Probably like 5% lol
22 Jul 2015, 05:31 AM
#65
avatar of KurtWilde
Donator 11

Posts: 440

22 Jul 2015, 05:48 AM
#66
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post22 Jul 2015, 01:03 AMVonIvan

That doesn't need to happen once the mods get through and silence those who are being un-constructive in this thread.

/Back on topic folks.
T3 simply needs to be set time wise to t2/t3 Axis wise so that they have a chance to work against it without having to bleed mp early game.


Several people in this thread allready told you that they didn't take the bait except hardcore soviet fanboys (I regret missing Katitof's post, it must have been hilarious).

Spare us of your insipid jokes, you are in love with soviets like a college kid with his sexy math teacher, so nobody will believe you.

And because you like gifs, here you are:

22 Jul 2015, 07:12 AM
#67
avatar of Katitof

Posts: 17914 | Subs: 8

You didn't missed anything, because there wasn't anything from me Johnnyb.
Obvious Von was obvious since minute 1.

Still plenty of people took the thread seriously.
22 Jul 2015, 07:44 AM
#68
avatar of Jadame!

Posts: 1122

IDK, trolling it or not, but soviets super strong now. Probably in their strongest form since WFA release.

6 minute quard (m20 comes around same time) is murder machine and su76s too good for their cost.
22 Jul 2015, 10:41 AM
#69
avatar of TickTack

Posts: 578

Fuck, I feel sorry for Relic with you troll twats sabotaging the community all the time.
22 Jul 2015, 11:22 AM
#70
avatar of NEVEC

Posts: 708 | Subs: 1

Molotov and at nade OP please nerf.
22 Jul 2015, 13:11 PM
#71
avatar of __deleted__

Posts: 1225

jump backJump back to quoted post22 Jul 2015, 07:44 AMJadame!
IDK, trolling it or not, but soviets super strong now. Probably in their strongest form since WFA release.

6 minute quard (m20 comes around same time) is murder machine and su76s too good for their cost.

This. Von might be trolling, nor not trolling, or semi trolling, but the fact remains that 3cp quad is entirely realistic, and I reckon the meta in this patch will be centered around it.
22 Jul 2015, 13:31 PM
#72
avatar of pugzii

Posts: 513

JUST EDITING MY NEW VIDEO ON HOW TO BUILD AT, SHOULD BE UP SOON TO HELP AXIS PLAYERS.
22 Jul 2015, 13:33 PM
#73
avatar of __deleted__

Posts: 1225

Are you trying to out-Kwen Kwen pugzi? CAPS LOCK much?
You realise you might as well post something constructive instead?
22 Jul 2015, 13:50 PM
#74
avatar of WingZero

Posts: 1484

I was LOLing so hard when I saw Tiger Ace is 17CP and JagdTiger is 15CP. I can't believe how OP Soviets are now with T-34s!
22 Jul 2015, 14:42 PM
#75
avatar of colgate

Posts: 44

whermact t3 better than soviet t3 so soviet t3 should be cheaper. And why axis players are complaining about su76 while they have better tank like stug. So stug OP too.
22 Jul 2015, 15:10 PM
#76
avatar of voltardark

Posts: 976

Hey folk, Remember that pre-patch in team game 3vs3+ Axis factions were dominating for more the a year...

Lets see if the new patch has balance the game a bit. People need to adapt to that new reality, work new tactics.

In a few months, the stats will give us a better picture of the real impact on the game.

P.S : Maybe its time for some Axis players to come win with the allies .


Be patient.

Thanks.
22 Jul 2015, 16:56 PM
#77
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Posts #46, #57 and #58 have been invised by Staff bcs of flaming/defamatory remarks. I have invised post #50, being a follow-up, citing some of the said remarks.

Please respect each other? :unsure:

Back to topic.
22 Jul 2015, 18:15 PM
#78
avatar of RPhilMan1

Posts: 106

jump backJump back to quoted post22 Jul 2015, 07:44 AMJadame!
IDK, trolling it or not, but soviets super strong now. Probably in their strongest form since WFA release.

6 minute quard (m20 comes around same time) is murder machine and su76s too good for their cost.


I agree with this. I watched a 1v1 with Fortune last night and he built 3 or 4 M5s over the course of the match. The first one came out really fast. Well, the Ost player (Bjark) got a FHT out very quickly too but Fortune just built the M5 and upgraded to the quad and drove it by the FHT which was just torn to shreds in about two bursts.

M5 Quad causes instant retreats. There's no use in trying to faust it. And since it takes two Pak shots you can still out maneuver the Pak if you were damaged by one shot.

The one thing that worked was a Pak supported by Pgrens with shreks. That caused Fortune to be very cautious as two shrek hits puts it below 50% health I believe.
22 Jul 2015, 18:26 PM
#79
avatar of OrionHunter88

Posts: 141

Reduce range of M5. Problem solved.
22 Jul 2015, 18:37 PM
#80
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Relic is gonna go for the quick fix into oblivion:

Put it behind T4 building. (See FHT issues)
ATM i'll rather see it have to be still in order to be able to supress and reduce RoF while on the move (somehow similar to USF AAHT)
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