PSA: Window count of buildings no longer matter
Posts: 308
I strongly disagree with the belief that OST should be inherently better than garrisoning 99% of buildings than Sov, simply because they have Grenadiers. How effective a faction was at using garrisons could hardly have been factored in when designing a faction's unit sizes.
Flamers should be given more priority so that they don't get teleported by models without flamers, just like an MG has priority.
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Unfortunatly, relic messed it all up, (suprise, suprise) and now we have units refusing to fire flamer and lmgs through windows, units Teleporting like they are in portal, and nigh unusable m3a1s and 250 hts.
Relic, when can I ever trust you enough to do something right? I really want to, but my heart has been crushed so many times.
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why did they change that in the first place?
Posts: 4951 | Subs: 1
Oh man
why did they change that in the first place?
They attempted to make it so larger squads could use buildings correctly (you can tell they changed how entering buildings works to), but I guess they made an oopsie somewhere.
Posts: 17914 | Subs: 8
They attempted to make it so larger squads could use buildings correctly (you can tell you changed how entering buildings works to), but I guess they made an oopsie somewhere.
No, they didn't attempted anything since there is no patch note for it.
They simply fucked up without excuse.
Posts: 4951 | Subs: 1
No, they didn't attempted anything since there is no patch note for it.
They simply fucked up without excuse.
I never said they had an excuse, but it's really obvious they did something. Also seriously? When has anyone ever trusted patch notes Katitof?
Posts: 17914 | Subs: 8
I never said they had an excuse, but it's really obvious they did something. Also seriously? When has anyone ever trusted patch notes Katitof?
Its really simple.
Its in patch notes=its intended.
Its not=likely a bug.
There are always ninja changes, but changes of this caliber don't go without a note.
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They attempted to make it so larger squads could use buildings correctly (you can tell they changed how entering buildings works to), but I guess they made an oopsie somewhere.
I'am agree with Katitof, i think they just fucked up, cause its not only garrison in building, teleport appear on vehicle too, M3 etc
Posts: 2272 | Subs: 1
Posts: 17914 | Subs: 8
am i actually the only one who thinks buildings have been overpowered right from the start? they give insane LoS and extreme cover. Way too many games consist of hopping out and inside buildings. Also it rewards campy players and playstyles. IMO small arms should do A LOT more damage to houses.
Garrison cover is supposed to be superior.
You're getting best defense at the expense of not being able to use full squad potential due to window limitations.
This obviously favors ost 4 man squads.
Countering them requires approaching on the side with least windows(before relic fucked up), using nades, flames or indirect fire, which all deal bonus damage to garrisoned units.
Its "overpowered" only if you don't use counters against it, but then again, what isn't if you don't attempt to properly counter it?
Posts: 2272 | Subs: 1
Garrison cover is supposed to be superior.
You're getting best defense at the expense of not being able to use full squad potential due to window limitations.
This obviously favors ost 4 man squads.
Countering them requires approaching on the side with least windows(before relic fucked up), using nades, flames or indirect fire, which all deal bonus damage to garrisoned units.
Its "overpowered" only if you don't use counters against it, but then again, what isn't if you don't attempt to properly counter it?
sorry but in this case you ve never been as OKW or USF on semoisky and played against someone who rushed to your house at the cutoff with his first units
Posts: 17914 | Subs: 8
sorry but in this case you ve never been as OKW or USF on semoisky and played against someone who rushed to your house at the cutoff with his first units
Umm, OKW vs USF on semo boils down to OKW kubel locking USF player in the first skirmish and USF needs to go all the way around the field.
Is this what you meant?
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