So that means you don't mind if Relic will add more options for Wermacht? You think that they don't need it anyway, so nothing would be changed for you.
The options are already there for the Wehrmacht and they function just fine. Wehrmacht does not need more options for smoke. The _only_ reason why you don't see a lot of wehrmacht smoke (outside of panzer tactician) is because there are barely any allied units worth smoking, and those that are are just as easily dealt with by charging from the front with vet2 grenadiers with rifle grenades.
Just adding in more smoke option for Ostheer won't make the game better; it will achieve absolutely nothing while only consuming relics resources to create more options that are not going to be used because the rifle grenade exists and allied support weapons are not up to par.
I would much rather see some other fixes into the game that would actually make smoke more valuable for Ostheer, like swapping the rifle grenade for a regular grenade and not making the maxim such a piece of trash. At the same time OKW can receive smoke options to make the whole game more tactical, where each side has to think about how to attack and where each side has to use smoke and flank, instead of just the allies.