Zeroing Barrage
22 Jun 2015, 21:22 PM
#1
Posts: 136
So does anyone have advice on how to use Zeroing Barrage effectively? I seem to have problems either finding a good time to use it, or when it is needed I'm being over run and cannot hang out long enough to make it worth the point cost.
22 Jun 2015, 21:35 PM
#2
1
Posts: 3052 | Subs: 15
The thing with this artillery is that it costs so much...
use it like a P47 or stuka CAS loiter...try to put it behind your enemy so that they have to either run into your forces or retreat through/stand inside the area of effect. Its actually one of the best offmaps in the game because it tracks targets and fires a good amount of shells....
if you have the munitions for it. But you almost never do.
use it like a P47 or stuka CAS loiter...try to put it behind your enemy so that they have to either run into your forces or retreat through/stand inside the area of effect. Its actually one of the best offmaps in the game because it tracks targets and fires a good amount of shells....
if you have the munitions for it. But you almost never do.
22 Jun 2015, 21:58 PM
#3
Posts: 136
Thank you for the prompt and informative response!
23 Jun 2015, 04:39 AM
#4
Posts: 3552 | Subs: 2
It works best if you have line of sight to the effect, and if you can't have and maintain that it's a waste of munitions
So things like Recon and Artillery flares from your teammates will help you.
It works well defensively to stop a position being overrun
You can drop it around your own offensives as support (works well around KT)
If you can sneak a unit, like a Raketen, somewhere it gives vision onto a major clump (like inside a building)
So things like Recon and Artillery flares from your teammates will help you.
It works well defensively to stop a position being overrun
You can drop it around your own offensives as support (works well around KT)
If you can sneak a unit, like a Raketen, somewhere it gives vision onto a major clump (like inside a building)
23 Jun 2015, 06:06 AM
#5
Posts: 136
Thank you!
23 Jun 2015, 06:31 AM
#6
Posts: 721
the ability was perfect before the nerf i don't know hwy relic changed it it is useless now...i just can't wth relic plz revert back to its original wfa state in next patch
23 Jun 2015, 12:46 PM
#7
Posts: 136
What was it like before the nerf?
23 Jun 2015, 23:09 PM
#8
4
Posts: 1194 | Subs: 1
the ability was perfect before the nerf i don't know hwy relic changed it it is useless now...i just can't wth relic plz revert back to its original wfa state in next patch
They fixed it like 2 patches ago, its not bugged anymore. Its exactly how it was at WFA-launch.
14 Jul 2015, 13:29 PM
#9
Posts: 1604 | Subs: 3
Good players will easily dodge it, it's purely denial of area. Far too expensive compared to other abilities.
However, sometimes enemies don't know about how the ability works and just stay in target circle, I won already games by that, because my opponent clumped his whole army together and everything got destroyed.
However, sometimes enemies don't know about how the ability works and just stay in target circle, I won already games by that, because my opponent clumped his whole army together and everything got destroyed.
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