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russian armor

Aircraft parked on Ground

9 Jun 2015, 06:09 AM
#1
avatar of ernesto-m

Posts: 42

Hi folks,

in CoH1 there was an Object named:

HENSCHEL = BP_GetEntityBlueprint("ebps/environment/art_ambient/objects/vehicles/military/henschel_aircraft_parked.lua"), -- parked on ground


This Object was fine to place it on a Airfield Map.

Has CoH2 also an Object like this one? Can´t find a parked Aircraft Object in LUACONSTAUTO.SCAR.


Greetings
-ernst-
9 Jun 2015, 15:24 PM
#2
avatar of |)irty }{@rry

Posts: 39

Pretty sure there are Stuka and p47s under art_ambient/objects/vehicles/military

You will find a couple planes in there.
11 Jun 2015, 14:42 PM
#3
avatar of ernesto-m

Posts: 42

Hi |)irty }{@rry,

many thanks for your advice, that´s what im looking for ;o))


greetings
-ernst-
13 Jun 2015, 08:59 AM
#4
avatar of ernesto-m

Posts: 42

The aircrafts, Stuka and p47s, under art_ambient/objects/vehicles/military have no nis-Animation like the HENSCHEL in CoH1.

Engine and Propeller are not animatet,..hmmmmm.

For example in CoH1 the HENSCHEL starts his Engine and the Propeller was also on:

Squad_SetAnimatorState(SGroup_GetSpawnedSquadAt(sg_plane1,1),"Taxi", "ON")-- engine on
Squad_SetAnimatorState(SGroup_GetSpawnedSquadAt(sg_plane1,1),"nis_propeller", "on")--propeller on


Has anybody an Idea to animate the Stuka´s ?


greetings
-ernst-

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