Login

russian armor

Hold Fire issues

13 May 2015, 16:12 PM
#1
avatar of Stormless
Senior Caster Badge

Posts: 762 | Subs: 4

Hold fire on Vehicles and AT guns is sometimes not working. I frequently have an issue with this.

There is also some issues with prioritise vehicles firing on infantry squads when there are no vehicles present
13 May 2015, 16:20 PM
#2
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

I too have noticed this frequently, though I haven't paid attention to it enough to give much better feedback than that.
13 May 2015, 16:25 PM
#3
avatar of TheSleep3r

Posts: 670

it just needs to be deactivated and then activated again after using abilities such as zis barrage or pak twp

#esports
15 May 2015, 18:42 PM
#4
avatar of Azurestrix

Posts: 24

+ Its actually bugged i remmember it used to be working fine moths ago( half year ), now its extermely irritating.
15 May 2015, 20:38 PM
#5
avatar of Highfiveeeee

Posts: 1740

EVERY unit will 'forget' his hold fire command after the usage of any other ability.
I don't know about smoke though but I am absolutely sure about TWP as I noticed it on Paks, Elefants and also on Panthers after using Blitz.

Deactivate it and reactivate it and it will work properly again.
It is very annoying.
16 May 2015, 20:23 PM
#6
avatar of What Doth Life?!
Patrion 27

Posts: 1664

while you're at it fixing this bug... please put hold-fire on every combat unit in the game.
27 May 2015, 11:36 AM
#7
avatar of MediumGray

Posts: 17

AT infantry should get the hold fire or prioritize vehicles when equipped with AT weapons.
27 May 2015, 11:45 AM
#8
avatar of Katitof

Posts: 17914 | Subs: 8

On ZiS-3 and SU-76, it stops working after you use barrage.

It probably stops working on any vehicle that have used another offensive ability while it was active.
27 May 2015, 12:03 PM
#9
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post27 May 2015, 11:45 AMKatitof
On ZiS-3 and SU-76, it stops working after you use barrage.

It probably stops working on any vehicle that have used another offensive ability while it was active.


Isn't supposed to? Just wondering.
27 May 2015, 12:22 PM
#10
avatar of Katitof

Posts: 17914 | Subs: 8

Why would it be supposed to stop when its still toggled on?
27 May 2015, 13:11 PM
#11
avatar of Squeaky Door 96

Posts: 192

Permanently Banned
This has given away my zis and pak positions multiple times. And it also has given some of my tanks the moment of pure death when they decided to fire at infantry, whilst being on target vehicle only mode, and a jackson got it due to my tank reveiling itself whilst firing on infantry....
27 May 2015, 20:17 PM
#12
avatar of VonIvan

Posts: 2487 | Subs: 21

ENOUGH WITH THE BUGS :foreveralone:
27 May 2015, 20:31 PM
#13
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post27 May 2015, 20:17 PMVonIvan
ENOUGH WITH THE BUGS :foreveralone:


New are to come, we're excited about them :foreveralone:
28 May 2015, 04:04 AM
#14
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

i also hate it when you cloak a zis and then the infantry fire and break cover because it doesn't have holdfire. lost a zis that way.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

987 users are online: 987 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
Registered members: 49104
Welcome our newest member, zhcnwps
Most online: 2043 users on 29 Oct 2023, 01:04 AM