When can we expect the patch? I only have the game for 5 weeks or so, but even I am getting fairly bored by the always present soviet call in meta..
Well, you can always try to play soviets without call-ins while waiting for a patch
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When can we expect the patch? I only have the game for 5 weeks or so, but even I am getting fairly bored by the always present soviet call in meta..
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Well, you can always try to play soviets without call-ins while waiting for a patch
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It's just that I can't accept a loss in CoH2 as easy as in other games because the balance is simply poor. In LoL or CS I know the enemy beat me with his skill because those games are pretty well balanced.
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The second factor is the prevalence of RNG and the seemingly contrary game design philosophies of unit preservation and dramatic random events (which often can cause instant or extremely fast squadwipes).
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This pretty much reflects my view of this game, sadly
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That's a weird comparison to make if you want to emphasize the game's random elements, considering darts has essentially zero randomness.
Regardless, people who think CoH2 isn't a good competitive game because it has RNG are people who very clearly have absolutely zero experience with current popular competitive games. Every single competitive title right now has insane amounts of RNG, at least as much as CoH2 does. There are a lot of reasons why CoH2 is a poor competitive game, but RNG isn't one of them.
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That's a weird comparison to make if you want to emphasize the game's random elements, considering darts has essentially zero randomness.
Regardless, people who think CoH2 isn't a good competitive game because it has RNG are people who very clearly have absolutely zero experience with current popular competitive games. Every single competitive title right now has insane amounts of RNG, at least as much as CoH2 does. There are a lot of reasons why CoH2 is a poor competitive game, but RNG isn't one of them.
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SC2 is very small compared to most competitive games these days.
Dota 2 is entirely RNG; the damage of every single attack is randomized in a range, many heroes have abilities that rely on RNG, a few heroes are designed entirely around RNG, many items add random chance for crits, bashes, evasion, damage block. Oh, and this year's International already has a prize pool of over $10 million with over two months before the main event.
CSGO, another extremely successful competitive game, has RNG on every shot you fire, insane RNG on shots fired while moving, and extreme inconsistencies with grenade damage.
The most successful competitive games today have insane amounts of randomness. Randomness is not the reason why CoH2 isn't a successful competitive game.
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SC2 is very small compared to most competitive games these days.
Dota 2 is entirely RNG; the damage of every single attack is randomized in a range, many heroes have abilities that rely on RNG, a few heroes are designed entirely around RNG, many items add random chance for crits, bashes, evasion, damage block. Oh, and this year's International already has a prize pool of over $10 million with over two months before the main event.
CSGO, another extremely successful competitive game, has RNG on every shot you fire, insane RNG on shots fired while moving, and extreme inconsistencies with grenade damage.
The most successful competitive games today have insane amounts of randomness. Randomness is not the reason why CoH2 isn't a successful competitive game.
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