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russian armor

Is it possible to remove all HUD features?

22 Apr 2015, 00:28 AM
#1
avatar of Kothre

Posts: 431

I am planning on making a short machinima for a class project, and I'm considering doing it in CoH 2. I'm pretty sure you can access dev mode to remove the overlay, but the real problem is the HUD gunk on the map. As you can imagine, machinima would look pretty silly with territory markers and capture point indicators. Is it possible to remove these? Preferably in a way that will work in a replay file?

Thanks!
22 Apr 2015, 02:55 AM
#2
avatar of Mittens
Donator 11

Posts: 1276

You can make it all transparent or you could use a replay and hid everything. I dont remember if it hides the unit icons above them but I know it gets rid of the HUGE bar in at the bottom as well as the mini map.

Hope this helps!
22 Apr 2015, 02:56 AM
#3
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

im pretty sure you just go into replay mode and turn off taskbar and that hides it all as if it was real life
22 Apr 2015, 05:15 AM
#4
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

control + u turns off all ui in replay mode. except UIs like oorah and healing.
22 Apr 2015, 06:03 AM
#5
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

And the framerate spikes up dramatically when the UI is turned off :D
22 Apr 2015, 08:18 AM
#6
avatar of Kothre

Posts: 431

Really, control + U is it? I'll have to try that.

EDIT: Wow, that totally works. Now I feel silly for asking. :P Thanks, comrades!
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