And Scatter, which makes the Tiger a far less RNG dependent INF killer than the IS2. + Better Vet ability
And the fact that your supporting tanks are vastly superior to their Soviet counterparts...
Posts: 1042
And Scatter, which makes the Tiger a far less RNG dependent INF killer than the IS2. + Better Vet ability
Posts: 1484
I said the KV-1 wouldn't instantly die when facing off, and could distract it/pin it down for other things to shoot at it. The IS2 is better than the Tiger in every stat except ROF.
Posts: 4951 | Subs: 1
And Scatter, which makes the Tiger a far less RNG dependent INF killer than the IS2. + Better Vet ability
My point still stands. Ostheer only has a problem with USF and not SU. Axis only players need to stop marketing Ostheer as a useless faction against Allies. Thanks.
And the fact that your supporting tanks are vastly superior to their Soviet counterparts...
Posts: 1484
The Tiger doesn't invalidate enemy armor nearly in the same way the IS2 does, but yeah when facing a infantry horde a Tiger is probably preferable, but I will always take the IS2 over it due to the fact the IS2 can shut down anything smaller than a KT, and even then 2 IS2's will kick a KT's ass.
Ostheer's problems are largely structural, they suffer against SU because of the insane teching costs and lack of worthwhile units in t3. The issue is just much more pronounced against USF due to USF's insanely fast teching and superior stock units.
Ostheer isn't useless, it's just a support faction, so if you like being the water boy/logistics officer it's kinda cool.
If your going for Tigers your not going to have other tanks on the field, Ostheer teching doesn't allow you to push out Panthers and get Tigers.
Posts: 1705
Yea, Ostheer does not suffer from insane tech against SU, both factions had their tech cost increased to slow down the pace of the game before WFA, point still stands.
I always build P4 whenever I choose a Tiger doctrine, only n00bs build Panthers with Tiger doctrines and Elephants (defeats the whole purpose of calling in).
Ostheer is fine vs SU. Please stop spitting BS. Thanks.
Posts: 4951 | Subs: 1
Yea, Ostheer does not suffer from insane tech against SU, both factions had their tech cost increased to slow down the pace of the game before WFA, point still stands.
I always build P4 whenever I choose a Tiger doctrine, only n00bs build Panthers with Tiger doctrines and Elephants (defeats the whole purpose of calling in).
Ostheer is fine vs SU. Please stop spitting BS. Thanks.
Posts: 1484
It does.You know tiger plus pak will lose vs is-2 and zis.Ostheer teching cost is mandatory.SU optional.Ostheer teching cost in manpower is waay more than soviet.
Ost vs soviet is largely balanced but even still soviet at the moment has advantage - well microed conspam is a problem,as is 120 mm mortar,double sniper still a considerable pain,shocks are difficult to counter in a cost effective manner,is-2 is the biggest headache,t-34/85s are superb and soviet artillery is uncounterable for ostheer -any ostheer defensive line can be torn apart by katyushas or b4...laugh at pzwerfer or lefh if u can actually get one.Play ostheer a little more 20 odd 1 vs 1 s with current patch before spouting bullshit yourself.
Posts: 4951 | Subs: 1
Posts: 1705
I am sorry but COH2 was released June 25, 2013 and if you do not know how to counter SU as Ostheer by now than it's a L2P issue. Also, learn to "well micro" your own units before getting your Ostheer infantry wiped and complain on COH2.org, play Allies to improve your micro. Thanks.
Posts: 1484
Yeah micro sure helps stop your 4 man infantry from being wiped, if your psychic and able to predict 100% accurately the path of all artillery shells and rockets in the game!
Posts: 4951 | Subs: 1
Funny, no Axis fan cried before WFA about 4 man squad when SU used 120MM/Arty/Mortar/IS2 and Kat. Please, this is RNG. Cons, Rifles, and Paras all get wiped by Mortar/KT/Tiger and Rifle Nades.
Posts: 1484
There was a absolute insane increase in DPS when WFA came out, the reason 4 man squads worked before WFA was because the game was created around the idea of all soviet squads having 2 extra men.
And yeah I'm really sorry your 6 men squad occasionally get wiped by a mortar, or 2 of the most expensive Axis tanks in the game, or rifle nades (which you get a massive warning about).
The whole idea of Axis being limited to 4 man teams died when WFA came out, both vanilla factions should have been reworked. Soviets given a better teching system and stock units, Ostheer given a cheaper teching system and 5 man squads.
Posts: 4951 | Subs: 1
What DPS are you talking about? The conversation was about Ostheer vs SU. Yea I am really sorry too for your 4 man squad gets wiped by 400MP 120mm (expensive), same goes for my expensive IS2.
Point still stands: Ostheer is not trash vs SU.
Posts: 2280 | Subs: 2
Permanently Banned
The whole idea of Axis being limited to 4 man teams died when WFA came out, both vanilla factions should have been reworked. Soviets given a better teching system and stock units, Ostheer given a cheaper teching system and 5 man squads.
Posts: 4951 | Subs: 1
Your a fucking idiot.
Literally all ost stock units outperform and scale better than thier soviet counter parts
With the exception of the sniper and maxim/mg42
Stop spitting bs man.
Posts: 2280 | Subs: 2
Permanently Banned
Both Ostheer and Soviets have 3 tiers of vet, so no 1 doesn't scale better than the other.
Posts: 4951 | Subs: 1
this makes no FUCKING SENSE
they get better bonuses and upgrades
Posts: 521
Posts: 1484
Ostheer isn't trash, it's just not as good. And Soviets have had several units buffed/changed since WFA came out. The IS2 used to be garbage nobody used and now it's very common.
And the 120mm mortar is the longest ranged and most durable mortar in the game, for 400 mp it's well worth the investment. But you don't need 120mm in order to wipe squads like nobodies business.
Ultimately Ostheers biggest issue is 1. Not being able to stand up to Soviet Call in's and 2. Not being able to keep up with Soviets tech wise, due to the MP drain.
Posts: 4951 | Subs: 1
Vet 2 armor skirts? Big boon right there. And saying blitz is just better than capture is an understamement. They don't belong in the same realm of existence. The same thing applies to Target Weak Point vs Tracking. Not to mention Axis tanks are far easier to keep alive, and they do better cost per cost too.
Your slippery slope arguments in every post are just uncomprehending. You don't need to go out of your way to defend every single Axis unit. We all play Axis and we know the strengths and weaknesses.
Ostheer has been dealing with Call in since 2013, it's not difficult. MP drain, what are you talking about? Stop creating a situation where Axis player is completely on the back foot, it's a L2P issue. Thanks.
25 | |||||
1 | |||||
24 | |||||
19 | |||||
6 | |||||
3 | |||||
1 |