- When calculating "efficiency of a unit", count the manpower spent on reinforcing that squad, having a conscript at 1000% doesn't mean all that much to be honest
- Make individual unit breakdowns at the end of the game an option so we can see the best squad and so on
- Remove the "cap points" on the build order breakdown
- I think a munition breakdown would be pretty neat, see where the players have spent their munis, in abilites? Unit upgrades, mines and so on.
None of these seem to major to inc-operate. What would you like to see added/changed?