I like using my armor company only against a very select situation:
1v1 against OKW and a map with key buildings.
heres my build:
3xRifles
AE (upgrade with flame)
ambulance
bars/Captain (if i need the anti infantry firepower)
at/fuel cache
stuart
go from there(call in Wolverine to kill off any building i find early)
I generally push with the 3 filemen until the OKW fortify a line to push them back, which is where i send in my AE to turn the tide with their flame. Ill try to outplay/juke the Kubel and outcap the OKW early with the RE. I generally don't have trouble except any early aggressive pushes, which is expected. But I was wondering how does this build break down to you. I haven't used it much since I have only played against a few OKW guys in 1v1, and none of them were competent enough for me to feel like this build is a strong one.
PS the Kubel assault early is where I'm worried the most, but i generally plant a few mines with the AE that turn the tide once i need to fall back.
My Armored Company Strat, any good?
20 Dec 2014, 23:44 PM
#1

Posts: 5
25 Dec 2014, 01:08 AM
#2

Posts: 412
Aye, that works I spose. Although I rarely go fuel caches in 1's as you often want the manpower for reinforcing/new units.
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