Blame the design of the WFA armies. They hardly have much choice right now.
Not that Soviets and Ostheer players are not blobbing either.
Whats wrong with coh 2
4 Dec 2014, 00:30 AM
#61
Posts: 542
4 Dec 2014, 03:59 AM
#62
Posts: 2070
Yeah they are basically line infantry for a lot of the game
4 Dec 2014, 04:08 AM
#63
Posts: 2053
Blame the design of the WFA armies. They hardly have much choice right now.
Not that Soviets and Ostheer players are not blobbing either.
Extremely true, its kind of hard to expect any other sort of stat from factions that were designed with one main infantry for nearly everything while having not so great support weapons that are trapped behind commanders/teching.
Soviets and Ostheer kind of followed suit.
4 Dec 2014, 04:22 AM
#64
Posts: 135
Romeo and Lemon you're some of the good players that know how to counter but your a minority, we all know that the minority never gets what it wants, Blobbing is an issue to the 75 % who aren't as pro as you guys at a video game
4 Dec 2014, 04:27 AM
#65
Posts: 67
I'm tired of people blobbing these blobbing threads, why aren't there any mechanics in place on coh2.org to punish these thread blobbers?
Unfortunately, the coh2.org developers blatantly allow blobbing to continue in this forum. It's always been a problem but the introduction of new players to the community has only made it worse. I fear that this blibbity blab will forever blemish our battles.
4 Dec 2014, 04:51 AM
#66
8
Posts: 2470
i think there are two separate issues here.
one is tank blobing, which has to do with lots of tanks being more efficient at killings things than less tanks and mixes being a micro issue, especially with the current pathing. vehicle blobing is less of an issue though, simply because it's a late game problem.
the other issue is infantry blobing and that has to do with limited available options and counters that are either poor or come late.
one is tank blobing, which has to do with lots of tanks being more efficient at killings things than less tanks and mixes being a micro issue, especially with the current pathing. vehicle blobing is less of an issue though, simply because it's a late game problem.
the other issue is infantry blobing and that has to do with limited available options and counters that are either poor or come late.
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