anyonr know the right scar code for off map Artillery???
			scar code help for Artillery?
									2 Dec 2014, 23:42 PM
				
	#1					
								
					
				
		
Posts: 28
									5 Dec 2014, 16:58 PM
				
	#2					
								
					
				
		
									25 Mar 2015, 03:48 AM
				
	#3					
								
					
				
		
Posts: 28
didnt work for me
			
		
									25 Mar 2015, 03:49 AM
				
	#4					
								
					
				
		
Posts: 28
function OnInit()
t_players = {}
--Time in seconds to first
g_offmap_interval_first_min = 60
g_offmap_interval_first_max = 120
--Time in seconds to the following strikes after first
g_offmap_interval_min = 120
g_offmap_interval_max = 240
--Give each race a ability.
g_aef_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_west_german_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_german_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_soviet_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
for i=1,World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
table.insert (t_players, player)
if Player_GetRaceName(player) == "german" then
Player_AddAbility(t_players, g_german_ability)
elseif Player_GetRaceName(player) == "west_german" then
Player_AddAbility(t_players, g_west_german_ability)
elseif Player_GetRaceName(player) == "soviet" then
Player_AddAbility(t_players, g_soviet_ability)
elseif Player_GetRaceName(player) == "aef" then
Player_AddAbility(t_players, g_aef_ability)
end
end
Rule_AddInterval(RES_Cast, World_GetRand(g_offmap_interval_first_min, g_offmap_interval_first_max))
end
--Cast offmap-----------------------------------
function RES_Cast ()
--Exampel markers, replace them whit YOUR MARKERS!!!
local markers_Cast =
{
mkr_310,
mkr_311,
mkr_312,
mkr_313,
mkr_314,
}
local target_R = Table_GetRandomItem(markers_Cast)
local target_Player = t_players[World_GetRand(1, World_GetPlayerCount())]
if Player_GetRaceName(target_Player) == "german" then
Cmd_Ability(target_Player, g_german_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "west_german" then
Cmd_Ability(target_Player, g_west_german_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "soviet" then
Cmd_Ability(target_Player, g_soviet_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "aef" then
Cmd_Ability(target_Player, g_aef_ability,target_R, nil, true)
end
Rule_ChangeInterval(RES_Cast, World_GetRand(g_offmap_interval_min, g_offmap_interval_max))
end
Scar_AddInit(OnInit)
			
		t_players = {}
--Time in seconds to first
g_offmap_interval_first_min = 60
g_offmap_interval_first_max = 120
--Time in seconds to the following strikes after first
g_offmap_interval_min = 120
g_offmap_interval_max = 240
--Give each race a ability.
g_aef_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_west_german_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_german_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
g_soviet_ability = ABILITY.GERMAN.STUKA_AERIAL_SUPERIORITY_RECON
for i=1,World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
table.insert (t_players, player)
if Player_GetRaceName(player) == "german" then
Player_AddAbility(t_players, g_german_ability)
elseif Player_GetRaceName(player) == "west_german" then
Player_AddAbility(t_players, g_west_german_ability)
elseif Player_GetRaceName(player) == "soviet" then
Player_AddAbility(t_players, g_soviet_ability)
elseif Player_GetRaceName(player) == "aef" then
Player_AddAbility(t_players, g_aef_ability)
end
end
Rule_AddInterval(RES_Cast, World_GetRand(g_offmap_interval_first_min, g_offmap_interval_first_max))
end
--Cast offmap-----------------------------------
function RES_Cast ()
--Exampel markers, replace them whit YOUR MARKERS!!!
local markers_Cast =
{
mkr_310,
mkr_311,
mkr_312,
mkr_313,
mkr_314,
}
local target_R = Table_GetRandomItem(markers_Cast)
local target_Player = t_players[World_GetRand(1, World_GetPlayerCount())]
if Player_GetRaceName(target_Player) == "german" then
Cmd_Ability(target_Player, g_german_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "west_german" then
Cmd_Ability(target_Player, g_west_german_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "soviet" then
Cmd_Ability(target_Player, g_soviet_ability,target_R, nil, true)
elseif Player_GetRaceName(target_Player) == "aef" then
Cmd_Ability(target_Player, g_aef_ability,target_R, nil, true)
end
Rule_ChangeInterval(RES_Cast, World_GetRand(g_offmap_interval_min, g_offmap_interval_max))
end
Scar_AddInit(OnInit)
PAGES (1)
		
	1 user is browsing this thread: 
	1 guest	
	
		
	
Livestreams
|   |   |   | 12 | ||
|   |   |   | 5 | ||
|   |   |   | 1 | 
Ladders Top 10
- 
							#Steam AliasWL%Streak
- 1.46467.874+6
- 2.794136.854-1
- 3.14465.689-1
- 4.21154.796+4
- 5.400212.654+2
- 6.353186.655+2
- 7.501325.607+4
- 8.298128.700-1
- 9.327117.736+4
- 10.857232.787+4
Replay highlight
VS
					- 
									 cblanco ★ cblanco ★
- 
									 보드카 중대 보드카 중대
- 
									 VonManteuffel VonManteuffel
- 
									 Heartless Jäger Heartless Jäger
 
											
						Einhoven Country
						
							
								
									 
								
								 
								
								
				 
								
								Honor it
								15
							
						
						
												
							
								
									 
								
								Download
								2705
							
						
												
					Board Info
						820 users are online:
			1 member			 and 			819 guests
turkfutbolforum1
		turkfutbolforum1
			2 posts in the last 24h
2 posts in the last week
24 posts in the last month
		
		2 posts in the last week
24 posts in the last month
			
			
				Registered members: 61863
Welcome our newest member, turkfutbolforum1
Most online: 4501 users on 26 Oct 2025, 01:00 AM
	Welcome our newest member, turkfutbolforum1
Most online: 4501 users on 26 Oct 2025, 01:00 AM
 
	 
			 
			 
  
  
 

 
										 
									

 
						 
						 
						 
						 
						 
						 Relic Entertainment
						 Relic Entertainment