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Multiplayer Balance.

19 Nov 2014, 22:17 PM
#1
avatar of Viento

Posts: 73

as usual i am going to talk about weakness of USA

1. tanks.. no even need to mention..no any heavy tank for usa, and the rest is paperwork and the MOST INTERESTING PART of german tanks they never get destroyed, they have an ability of running away with ZERO(0) HP, or even if you hit them they get abondoned. you wont be able to destroy any single f...ing german tank. ah plus, they can one shot your infantry while your tanks will miss all of their shoots against infantries.

2. german bazookas better.

3. german infantry has more variety and veterancy.. they can get FIFTH (5TH) RANK, while usa inf gets 3... sounds like a joke.

4. EVEN fighting positions are weaker than german bunkers.

5. artillery.. usa has no any artillery neither, you get priest which fires 3 times in 1 hour and not able to destroy anything, and enemy will lurk it immediately with 10 panzershreck blob. while your VET UNITS EQUIPPED WITH EXPENSIVE WEAPONS WILL BE WIPED OUT IMMEDIATELY BY OP WALKING STUKA.,retreating wont save them neither.

6. okw starts with OVER POWERED sturm pios which can wipe out a rifleman squad if they once get very close eachother. even retreat wont save your riflemans ass.. you will loose them. but however those german infantry wont get squad wipe easily. if you catch them alone with 3 rifleman then you might. WHY USA DOESNT START WITH ASSAULT ENGINEERS????? instead of getting a useless commander to have ass engies??

7. anti aircraft; okw truck will easily hunt your planes down, while you have to go tech 2 and babysit an aa gun truck but it will cost your population while okw truck doesnt. and if you go T2 against okw you wont have any AT gun, because going T2 and T3 at the same time against OKWs is suicide.

8. Grenades; cheap LONG RANGE german grenades will wipe your expensive equipped and hardly vetted units off. And you will have to spend TWENTY FIVE (25) FUEL to get grenade. EVEN A CAR(KUBELWAGEN) COSTS 5 FUEL HOW THE HELL GRENADES COST 25 FUEL?????????????????? and even if you get them and spend 30 munitions everytime to use them, you wont wipe any german squads off. its expensive useless grenade.

9. as USA your forward HQ (major+ambulance) can be destroyed in 3 seconds, but okw forward hq truck will take 20 minutes to be destroyed and will probably cost too much units to you.

10. sherman turrets are the most expensive ones for no reason.

11.heavy machine guns.. german mgs have 360 degree angle, supress in 2 seconds, and if they get vet 1 they can kill any light armor in 3-4 seconds while usa has narrow angle and late coming mg WITH THE LOVELY SPRINT ABILITY SERIOUSLY WTF?! WHO WOULD RUN AROUND WITH HEAVY MG?

12. german kubel can supress infantry and costs 5 fuel, useless jeep costs 20 and does nothing at all.. just waste of resources unless you refit them, IF YOU CAN TAKE THEM OUT IN 1 PIECE.

13. stuka bombing strike (the one comes with luft commander) can shoot anywhere on the map, and wipe off everything it hits. and doesnt drop any red flare, you just hear a stupid plane voice before 2 seconds bombs land. USA has nothing equivalent, just has some stupid off map artillery doing no effect, nothing at all


14. puma (light armor??) can kill your tanks easily.... your light armor stuart.. just distracting enemy armors for 5 seconds and then gets destroyed.

15. german mortars will fire with 100% accuracy, while usa doesnt get any mortar team unless you get the infantry commander and spend 40 FUEL!!!!!!!!


and it goes like that.. there might be more things i forgot.


so all of these leads german players to SPAM HELL OUT OF THE SHRECKS and get SUPERIOR ARMORS. how will you deal with them???? they will destroy anything on their way. try to hit them with pack howitzer if you are lucky.





SO HOW THE HELL ALLIES WON THE WAR??? HOW DID THEY BEAT THE GERMANS??????


and thank you for giving us A SINGLE PLAYER EXPANSION PACK WITHOUT ANY MULTIPLAYER CONTENT AND IMPROVEMENT ALTHOUGH THAT UNBALANCE AT MULTIPLAYER
19 Nov 2014, 22:20 PM
#2
avatar of Thunderhun

Posts: 1617

I only agree with the lack of effective indirect fire 'till M8a1 and the OP Puma, Broken Kübel, OP Vet 5 units...the rest of your text is bullpudding :P
19 Nov 2014, 22:22 PM
#3
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

You make some valid points but your post read likes a rant, and threads are most successful when they target one specific issue. I mean, there's not really any room for discussion here at all. Especially since you don't sound particularly open to counter-argument.
19 Nov 2014, 22:24 PM
#4
avatar of Viento

Posts: 73

jump backJump back to quoted post19 Nov 2014, 22:22 PMRomeo
You make some valid points but your post read likes a rant, and threads are most successful when they target one specific issue. I mean, there's not really any room for discussion here at all. Especially since you don't sound particularly open to counter-argument.


yeah this topic is not for discussion, this is for making relic do something about it.
19 Nov 2014, 22:32 PM
#5
avatar of ilGetUSomDay

Posts: 612

jump backJump back to quoted post19 Nov 2014, 22:24 PMViento


yeah this topic is not for discussion, this is for making relic do something about it.



your credibility:

AAAAAAAAAAAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNNNNDDDDDDDDDDDDDDD its gone
19 Nov 2014, 22:35 PM
#6
avatar of nukmasta

Posts: 23

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento
as usual i am going to talk about weakness of USA

1. tanks.. no even need to mention..no any heavy tank for usa, and the rest is paperwork and the MOST INTERESTING PART of german tanks they never get destroyed, they have an ability of running away with ZERO(0) HP, or even if you hit them they get abondoned. you wont be able to destroy any single f...ing german tank. ah plus, they can one shot your infantry while your tanks will miss all of their shoots against infantries.

2. german bazookas better.

3. german infantry has more variety and veterancy.. they can get FIFTH (5TH) RANK, while usa inf gets 3... sounds like a joke.

4. EVEN fighting positions are weaker than german bunkers.

5. artillery.. usa has no any artillery neither, you get priest which fires 3 times in 1 hour and not able to destroy anything, and enemy will lurk it immediately with 10 panzershreck blob. while your VET UNITS EQUIPPED WITH EXPENSIVE WEAPONS WILL BE WIPED OUT IMMEDIATELY BY OP WALKING STUKA.,retreating wont save them neither.

6. okw starts with OVER POWERED sturm pios which can wipe out a rifleman squad if they once get very close eachother. even retreat wont save your riflemans ass.. you will loose them. but however those german infantry wont get squad wipe easily. if you catch them alone with 3 rifleman then you might. WHY USA DOESNT START WITH ASSAULT ENGINEERS????? instead of getting a useless commander to have ass engies??

7. anti aircraft; okw truck will easily hunt your planes down, while you have to go tech 2 and babysit an aa gun truck but it will cost your population while okw truck doesnt. and if you go T2 against okw you wont have any AT gun, because going T2 and T3 at the same time against OKWs is suicide.

8. Grenades; cheap LONG RANGE german grenades will wipe your expensive equipped and hardly vetted units off. And you will have to spend TWENTY FIVE (25) FUEL to get grenade. EVEN A CAR(KUBELWAGEN) COSTS 5 FUEL HOW THE HELL GRENADES COST 25 FUEL?????????????????? and even if you get them and spend 30 munitions everytime to use them, you wont wipe any german squads off. its expensive useless grenade.

9. as USA your forward HQ (major+ambulance) can be destroyed in 3 seconds, but okw forward hq truck will take 20 minutes to be destroyed and will probably cost too much units to you.

10. sherman turrets are the most expensive ones for no reason.

11.heavy machine guns.. german mgs have 360 degree angle, supress in 2 seconds, and if they get vet 1 they can kill any light armor in 3-4 seconds while usa has narrow angle and late coming mg WITH THE LOVELY SPRINT ABILITY SERIOUSLY WTF?! WHO WOULD RUN AROUND WITH HEAVY MG?

12. german kubel can supress infantry and costs 5 fuel, useless jeep costs 20 and does nothing at all.. just waste of resources unless you refit them, IF YOU CAN TAKE THEM OUT IN 1 PIECE.

13. stuka bombing strike (the one comes with luft commander) can shoot anywhere on the map, and wipe off everything it hits. and doesnt drop any red flare, you just hear a stupid plane voice before 2 seconds bombs land. USA has nothing equivalent, just has some stupid off map artillery doing no effect, nothing at all


14. puma (light armor??) can kill your tanks easily.... your light armor stuart.. just distracting enemy armors for 5 seconds and then gets destroyed.

15. german mortars will fire with 100% accuracy, while usa doesnt get any mortar team unless you get the infantry commander and spend 40 FUEL!!!!!!!!


and it goes like that.. there might be more things i forgot.


so all of these leads german players to SPAM HELL OUT OF THE SHRECKS and get SUPERIOR ARMORS. how will you deal with them???? they will destroy anything on their way. try to hit them with pack howitzer if you are lucky.





SO HOW THE FUCCK ALLIES WON THE WAR??? HOW DID THEY BEAT THE GERMANS??????

i would like to congratulate the brainless nazi creators team of the game balance.

and thank you for giving us A SINGLE PLAYER EXPANSION PACK WITHOUT ANY MULTIPLAYER CONTENT AND IMPROVEMENT ALTHOUGH THAT UNBALANCE AT MULTIPLAYER



GREAT POST....reagardless of what anyone says here....what you said needed to be said and it got noticed....so those complaining about rants his mission was accomplished....well done OP

I mean seriously though, whats to discuss?

Hes right in every part of the post except the bottom comments (lol)

There really isn't anything to argue or discuss....relic needs to notice and fix
19 Nov 2014, 22:53 PM
#7
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

Contrary to what you appear to believe, game balance is not achieved through who complains the loudest. Relic is not going to feel any particular pressure to respond to a thread like this. As a dev, it would take only a few seconds to glance on it (if they even bother that much time), shrug their shoulders and move on to a calm, reasonable discussion. Using caps, expletives, and emotionally charged language does not make your arguments any more worthwhile. In fact, it undermines them.
20 Nov 2014, 12:07 PM
#8
avatar of bämbabäm

Posts: 246

Had it run through google translate: "I need to learn to play!"

Seriously, there is hardly any appropriate criticism in there. :D
20 Nov 2014, 13:02 PM
#9
avatar of KovuTalli

Posts: 332

Most of the OP's post is just wrong and an allied fanboy rant, If Axis are so OP try playing them, use those OP units and see how others counter them.

I laughed hard at 360 degree instant pinning MG comment and the fact it can kill light armour in 2-3 seconds. - Maybe if it uses incendiary rounds vs something like an M3 scout car or has rear armour on a stuart/t70.

Also there is nothing wrong with stuka strike, it needs Vision to be deployed and it is very easy to micro out of if you actually listen for it.
20 Nov 2014, 13:38 PM
#10
avatar of SUCKmyCLOCK

Posts: 207

Typical allied fanboy rant, nothing to see here..............
20 Nov 2014, 13:54 PM
#11
avatar of sneakking

Posts: 655

Permanently Banned
jump backJump back to quoted post19 Nov 2014, 22:17 PMViento
SO HOW THE HELL ALLIES WON THE WAR??? HOW DID THEY BEAT THE GERMANS?????????


According to Ardennes Assault, we won because the Germans drove all their vehicles within eye sight of US troops and then abandoned them, allowing the US to steal them. So using that logic, only way to beat the Germans, even in a fictitious SP campaign, is with German equipment. :snfAmi:
20 Nov 2014, 14:08 PM
#12
avatar of somenbjorn

Posts: 923

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento
snipped


1. Use speed, range, and jacksons working together with shermans. If the germans put out smoke just attack ground and kill him.
You do know your tanks can fire both AP and HE? And that HE has a good chance of wiping blobs, or you know the greyhounds cannister shot (Fuck you beemer8 and your stupid one shot wipe 2 volks) or why not 105mm Sherman?

2. German bazookas more expensive.

3. German infantry has more steps true, doesn't have to mean the staircase goes any higher.

4. US fighting postitions have a synergy with Rear Echlon, although to be frank someone will have to dig up their respective HP I don't have the stats in my head.

5. What? Priest is a good artillery piece, mobile and long range. OKW only has stuka zu fuss. Only OH and Sovs have proper on-map artillery

6. Simple, use cover and keep distance. Sturmpios will have to run without cover to close the distance.

7. You can move your AA gun, he can't move his T4. Yours is also effective at pinning down and killing blobs, his will only do it if you attack his T4 with infantry. (Why would you?)

8.
8.1 Listen for the audio-cues and dodge it. Long animation so you should see it aswell. Also they are only going to wipe you if you aren't in cover so use that.
8.2 Kubelwagen is a unit, grenades are an upgrade.
8.3 You might, if the enemy doesn't dodge your nade and leave his troops out of cover.

9. Captain + Ambulance are two units, the OKW uses its tier one as a FHQ. You loose fuel, some MP and that is it. He looses a ton of fuel and MP aswell as his first tier building.

10. What? Sorry do we pay for turrets? Im not following.

11. German MG has a wider arc true, but you have smoke on your rifles so what is the problem? The sprint is awesome, use it to move the MG quickly and negate the fact you don't have such wide arc. Also MG-42 setup time is a bitch compared to allies.

12. Useless jeeps counters kubles, and hint OKW rarely goes for any AT first so you can have a field day. Kubel has narrow arc of fire and is made out of strapped together newspapers, glued together by little german grannies. Just fire at the thing.

13. Stuka bombing strike might not have a red smoke but it is announced in the morning paper. Just move your shit and dodge it.

14. Puma is a light and fast TD, Stuart works as anti-infantry. Reverse your tanks and don't let the puma get on your ass, problem is solved. Or you know zooks and AT guns can wipe it.

15. OKW has no mortar either. USF have howitzer as their indirect artillery. German mortars are mostly good against a blobbing opponent, stop blobbing.


Use USF superior infantry to get and hold early game, bring in support to deal with tanks, get light vehicles to gimp any later game german infantry. Preserve these light tanks. Get a shit of your medium armour, Shermans and jackson and use them together with your infantry to steamroll the Reich.
20 Nov 2014, 14:42 PM
#13
avatar of Highfiveeeee

Posts: 1740

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento
as usual i am going to talk about weakness of USA


Yeah as annoying as usual.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

1. tanks.. no even need to mention..no any heavy tank for usa, and the rest is paperwork and the MOST INTERESTING PART of german tanks they never get destroyed, they have an ability of running away with ZERO(0) HP, or even if you hit them they get abondoned. you wont be able to destroy any single f...ing german tank. ah plus, they can one shot your infantry while your tanks will miss all of their shoots against infantries.


Is there a hotkey for not getting your tanks destroyed? I'd love to know that!
US tanks can be repaired by the crew after the fight. German tanks can't.
No German tank except the superheavies Tiger/King Tiger will do a squad wipe with a single shot only with a lot of luck (which is also needed with the mentioned super tanks).
M8A1 will also snipe German units over a large area. Greyhound canister shot will squad wipe in 9 of 10 times.


jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

2. german bazookas better.


And they are much more expensive. Yeah maybe an OKW Shreckblob is pretty dangerous but getting Panzershrecks for you PzGrens is expensive as hell and lowers the anti inf capabilities down to 50%.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

3. german infantry has more variety and veterancy.. they can get FIFTH (5TH) RANK, while usa inf gets 3... sounds like a joke.


Only OKW can. Ost cannot. And OKW is much more vulnerable to squad wipes. A dead vet 3 rifle squad is sad but can be replaced. A dead vet 5 Obersoldaten squad is crucial.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

4. EVEN fighting positions are weaker than german bunkers.


They can fire grenades.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

5. artillery.. usa has no any artillery neither, you get priest which fires 3 times in 1 hour and not able to destroy anything, and enemy will lurk it immediately with 10 panzershreck blob. while your VET UNITS EQUIPPED WITH EXPENSIVE WEAPONS WILL BE WIPED OUT IMMEDIATELY BY OP WALKING STUKA.,retreating wont save them neither.


Maybe it's you but a well played Priest can be Fritz's horror. In addition US has the M8A1 and the field artillery. Stuka zu Fuß is the ONLY German artilley (except for mortars) worth anything. LeFH is pure luck and the stationary artillery is weak as hell. I won't even mention the Panzerwerfer.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

6. okw starts with OVER POWERED sturm pios which can wipe out a rifleman squad if they once get very close eachother. even retreat wont save your riflemans ass.. you will loose them. but however those german infantry wont get squad wipe easily. if you catch them alone with 3 rifleman then you might. WHY USA DOESNT START WITH ASSAULT ENGINEERS????? instead of getting a useless commander to have ass engies??


Don't get close to them. Sturmpioneers are expensive and they have incredible long reinforcement time. Sure Echelons are bad but you can't rush through open field on a rifle squad with Sturmpioneers.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

7. anti aircraft; okw truck will easily hunt your planes down, while you have to go tech 2 and babysit an aa gun truck but it will cost your population while okw truck doesnt. and if you go T2 against okw you wont have any AT gun, because going T2 and T3 at the same time against OKWs is suicide.


If you manage to kill the Schwerer Panzer HQ you will usually win. A dead Flak HT is not as bad as that.
The HQ can't move. After you have seen it once you know where it is.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

8. Grenades; cheap LONG RANGE german grenades will wipe your expensive equipped and hardly vetted units off. And you will have to spend TWENTY FIVE (25) FUEL to get grenade. EVEN A CAR(KUBELWAGEN) COSTS 5 FUEL HOW THE HELL GRENADES COST 25 FUEL?????????????????? and even if you get them and spend 30 munitions everytime to use them, you wont wipe any german squads off. its expensive useless grenade.


US grenades are better than German ones. It costs fuel because of balancing reasons. Otherwise Rifles would dominate every OKW unit in every range expect Obersoldaten.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

9. as USA your forward HQ (major+ambulance) can be destroyed in 3 seconds, but okw forward hq truck will take 20 minutes to be destroyed and will probably cost too much units to you.


So don't put your major into the middle of the field, use it defensively. The OKW medic station has no Puma and no Stuka. It has the Jgdpz4 which IMO sucks, the LeFH which also sucks most of the time and the UHU that's useless without a Stuka.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

10. sherman turrets are the most expensive ones for no reason.


On German we call it "Deutsche Wertarbeit" :)

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

11.heavy machine guns.. german mgs have 360 degree angle, supress in 2 seconds, and if they get vet 1 they can kill any light armor in 3-4 seconds while usa has narrow angle and late coming mg WITH THE LOVELY SPRINT ABILITY SERIOUSLY WTF?! WHO WOULD RUN AROUND WITH HEAVY MG?


360° would be awesome. Even 180° would but it's afaik 130°. They suppress far slower than Maxims and the Incendary round will take ages to load. If you see an enemy Mg34/42 not shooting for a long time on your car just leave the radius.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

12. german kubel can supress infantry and costs 5 fuel, useless jeep costs 20 and does nothing at all.. just waste of resources unless you refit them, IF YOU CAN TAKE THEM OUT IN 1 PIECE.


jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

13. stuka bombing strike (the one comes with luft commander) can shoot anywhere on the map, and wipe off everything it hits. and doesnt drop any red flare, you just hear a stupid plane voice before 2 seconds bombs land. USA has nothing equivalent, just has some stupid off map artillery doing no effect, nothing at all


It costs a lot of ammunition and you can hear it a long time before it drops. Move the most likely target and the German will lose 240 ammunition.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

14. puma (light armor??) can kill your tanks easily.... your light armor stuart.. just distracting enemy armors for 5 seconds and then gets destroyed.


Yes Pumas are very strong but they lack AI. If the OKW player will put out a Puma at first you can overwhelm him with infantry.

jump backJump back to quoted post19 Nov 2014, 22:17 PMViento

15. german mortars will fire with 100% accuracy, while usa doesnt get any mortar team unless you get the infantry commander and spend 40 FUEL!!!!!!!!


German mortars in fact are very good.

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