So the idea is a large map broken into 3-5 sections, with an attacker defender situation at each point. Each section is like its own Theater of War mission .The attacker given either an amount of time or resources to achieve the objective, each area progressively adds more advantage and unlocks more units. Upon completion of the objective, the map extends where the attacker defender situation resumes. The amount of players should depend on the map size.
This game should function as an RTS version of Battle Field Bad Company's gold rush
Hope this spurs some attention! Maybe some day this will be an automatch game mode

Also on a side note, I hope at some point the "custom" maps start making it into the auto match pool. As cool as it is to have a lobby for custom games, I was hoping Relic would use it to look at new maps and introduce them into competitive play so we get new maps more often and with less resources needed by Relic.