Vaux Farmland 2v2
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ps. on any map
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both players get captain, both get 1 pack howie, then one goes armor doc and spams m10s and the other player gets priests. Don't loose units and try to lure axis tanks to come alone to a part of the map where you take it down with fast moving m10s. Use stuarts to stun enemy vehicles. Arty plus smart unit positioning on this map is the key i feel.
Do you have a replay of that? Ive never seen m10s used effectively apart from 1v1
Posts: 655
Permanently Bannedget an isu or two with p47s...gg
ps. on any map
ISU can be flanked very easily on this map, in my experience. Better off with an IS-2 or some T3485s, IMO. Same applies to Jagdtiger.
For this reason, among many others, such as it being very pretty and visually well designed, I'd say it's the best 2v2 map, and quite possibly the best map in the game.
Posts: 115
both players get captain, both get 1 pack howie, then one goes armor doc and spams m10s and the other player gets priests. Don't loose units and try to lure axis tanks to come alone to a part of the map where you take it down with fast moving m10s. Use stuarts to stun enemy vehicles. Arty plus smart unit positioning on this map is the key i feel.
This requires insane micro skills because M10 are so weak you have to babysit them all the time. Do you have any Replay?
Posts: 444
This requires insane micro skills because M10 are so weak you have to babysit them all the time. Do you have any Replay?
i have watched him spank around with his M10s even nibbling on Tigers.
Posts: 3602 | Subs: 1
Any tips on this map? My partner and I are struggling against the Axis defense here. Not the usually defense, this map seems to invoke EXTRA defensive playstyles with lots of bunkers and mg's. We are double USA too, so while some mortars could help, they (indirect fire) aren't coming any time soon.
The map is enough large to flank, this is weird because it is one of my favorite when i play 2vs2 random USF or Soviet.
My tactic is to flank... from the middle
Explanation:
At the very beginning, Axis players always rush fuel points or Muni with their Kubel/MG/whatever.
I'm passing between them in the large open area on top.
To have a effective flank, I always try to wait to have 3 rifle squads on the zone. When I'm in place:
-1 Cut the fuel territory by capping top with a rifle squad
-2 Move to flank the munition point mid from right and top. Having an early grenade is always a +.
If I have a good success, I cap his munition point and finish to cap the fuel top. After that, I guess it always depends of the commanders/reaction etc... But it put you in a good position for the rest of the game.
NB, 80% of the time, because you're not pressing top, the smart Axis player mines the area, so don't rush too fast to cap there with your rifles.
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I guess the early game isn't a problem. Many times we get majority map control, but are still beat by Axis to tanks. I like that armor/infantry combo.
Same here we pushed them all the way back to there base going as double us with him going captain and Stuart and me going Lt and aaht we had all the map then came there combined arms push 2 AT guns HMGs moratrs and lmg grenadiers with halftrack we couldn't hold it back this map is too open. I'm not sure wat we could do. Combined arms is hard to beat in this open map
Posts: 170
Then one go infantry company and the other airborne.
Use priests to constantly bombard their buildings, P47 in case of lot of armor and just spam infantry all over the map.
Don't forget to lay some mines be it with M20 or riflemen
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But you probably do it as well.
There is 2 ways to defend a counter attack.
1 - You build a strait line of defense and you hold.
2 - You go for profundity , you let your foe deploys his units and attack your line and you flank him.
The second way is more USF style. I'm not sure if bombarding his buildings in the fog is a good strat, it is better to wait for his counter attack and release the kraken on it with all you have. So you get a better chance to wipe his squads.
What is important is reco, The major reco plane is capital to know what you're going to fight. If you're playing a commander with better reco stuff, use it often.
Last, if you intent to base rape him with priests, use reco to know where to shot.
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both players get captain, both get 1 pack howie, then one goes armor doc and spams m10s and the other player gets priests. Don't loose units and try to lure axis tanks to come alone to a part of the map where you take it down with fast moving m10s. Use stuarts to stun enemy vehicles. Arty plus smart unit positioning on this map is the key i feel.
This might be the worst advice for vaux farmlands that I have ever seen
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