I'm not sure what happened to my post, it seems to have been mangled by Coh2.org.
I'm currently trying to replace the animator (model) of an entity blueprint(ebps), but the tools to do so don't seem to work in the official mod tools. Any advice?
Official Mod Tools - Replacing Animators on EBPS
6 Nov 2014, 22:07 PM
#1
Posts: 5
14 Nov 2014, 21:10 PM
#2
Posts: 5
Nevermind, I solved this problem with a workaround. Unless there's a better way, I've been copying the entire entity blueprint and replacing it instead of replacing the animator inside. Hope that helps somebody.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
75 | |||||
44 | |||||
29 | |||||
156 | |||||
24 | |||||
15 | |||||
4 | |||||
3 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1235
Board Info
923 users are online:
923 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
8 posts in the last week
37 posts in the last month
Registered members: 49104
Welcome our newest member, zhcnwps
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, zhcnwps
Most online: 2043 users on 29 Oct 2023, 01:04 AM