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Open Beta Changelog

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21 Oct 2014, 22:13 PM
#1
21 Oct 2014, 22:18 PM
#2
21 Oct 2014, 22:18 PM
#3
avatar of Kreatiir

Posts: 2819

Looks awesome, wow.
Looks like Relic did a really nice job.
21 Oct 2014, 22:22 PM
#4
avatar of Mortar
Donator 22

Posts: 559

Thanks for posting. Heavy reading ahead...
21 Oct 2014, 22:24 PM
#5
avatar of nwglfls

Posts: 240

21 Oct 2014, 22:26 PM
#6
avatar of Bryan

Posts: 412

Lots of great changes on paper, if they improve performance and fixed bugs, without adding more (and that is the catch..), then i'm enthusiastic.

OKW core design probably still an issue though and no fixes to Soviet t4.
21 Oct 2014, 22:26 PM
#7
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

I am so happy
21 Oct 2014, 22:27 PM
#8
avatar of VonIvan

Posts: 2487 | Subs: 21

These changes.
21 Oct 2014, 22:34 PM
#9
avatar of nwglfls

Posts: 240

BTW, plz relic take care yourself, you guys have done awesome work, but it looks pretty late in canada now, rest well!!
21 Oct 2014, 22:40 PM
#10
avatar of Unshavenbackman

Posts: 680

Love it!
In text. We will see.... :)

So many issues solved that didnt make me a top-player. Yay!
21 Oct 2014, 22:42 PM
#11
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

21 Oct 2014, 22:42 PM
#12
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

Hoooleeeee fucking shit this looks so damn awsome on the papers *-* Although one point making me sceptical is the ISU/Jagd part
21 Oct 2014, 22:49 PM
#13
avatar of Highfiveeeee

Posts: 1740

Cynthia is doing a good job.
I like the 'girly thing' she does in some sentences.
21 Oct 2014, 22:50 PM
#14
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Hoooleeeee fucking shit this looks so damn awsome on the papers *-* Although one point making me sceptical is the ISU/Jagd part


For someone with micro, it would be almost the same. For the rest, is going to be a pain in the ass :P
21 Oct 2014, 22:50 PM
#15
avatar of QmaPL

Posts: 115

We will see ... for me BARs look good :)
As well as Kubel going down a little .... hate them on the early games ...
My loved ZIS3 seems to be weaker .... that's bad ...
21 Oct 2014, 22:53 PM
#16
avatar of MarcoRossolini

Posts: 1042

Hoooleeeee fucking shit this looks so damn awsome on the papers *-* Although one point making me sceptical is the ISU/Jagd part


Indeed... what about the Elefant?

Personally I feel the patch notes don't go far enough.

Core faction issues remain (unsurprisingly)
21 Oct 2014, 22:53 PM
#17
avatar of akula

Posts: 589

in 2v2's, maxim spam (retreat bug fixed), zis (rcvd accuracy bug fixed), and BARs (buffed) sounds good now
21 Oct 2014, 22:54 PM
#18
avatar of Napalm

Posts: 1595 | Subs: 2

My thoughts are it is a good start. There are many good changes but there are a lot of things missing.

Edit: Not to sound like a huge downer. Was hoping that there would have been something to help the bigger game modes but right now I'm just not seeing it. JT is still strong, Volks with Shreks will still vet up really fast, etc etc
21 Oct 2014, 22:57 PM
#19
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Don't worry guys, ninjas won't dissapoint you :ph34r:
I'm sure there are a lot of things missing.
21 Oct 2014, 23:01 PM
#20
avatar of Napalm

Posts: 1595 | Subs: 2

In the cruzz notes we trust.
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