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Fantasy Faction IV: Elite Infantry

Which Infantry Upgrade?
AT Grenades 0CPBazookas OCPBAR OCPMolotovs 0CPUS GrenadesFlamethrower 3CPG43s 3CPInfrared STG 44M 1919 A6PPSH 3CPPTRS 3CP
Option Distribution Votes
2%
6%
0%
2%
8%
2%
6%
47%
20%
2%
4%
Total votes: 49 (Locked)
17 Oct 2014, 17:25 PM
#1
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Well, after a tough 4 way fight for the Elite slot between Obers, Shocks, Paras and Falls the Obers take it


http://www.coh2.org/topic/25090/fantasy-faction-i-builder-units

http://www.coh2.org/topic/25222/fantasy-faction-ii-core-infantry

http://www.coh2.org/topic/25382/fantasy-faction-iii-elite-infantry



Builder Unit: Sturmpioneers OKW 58%

Core Infantry: Grenadiers Ostheer 32%

Elite Infantry: Obersoldaten 28%

This round:

Unlockable infantry upgrade


This will be available for core and elite infantry.

OKW upgrades will have their fuel or upgrade costs adjusted into "real" terms



For giggles here is what our anti-faction currently looks like:

Builder: Rear Echelon Troops 2%

Core Infantry: Assault Engineers and Pathfinders 0%

Elite Infantry: Irregular, Partisan Tank Hunters and Ostruppen Reserve

17 Oct 2014, 17:29 PM
#2
avatar of dek0y

Posts: 44

...
Panzershrek??

Also the title is wrong.
17 Oct 2014, 17:33 PM
#3
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Panzershek is not unlockable

It is an inherent feature of Volks and PGrens
17 Oct 2014, 18:55 PM
#4
avatar of dek0y

Posts: 44

In that case, here's how I look at it. All these unlockables fit into 3 categories: AI, AT, and utility.

Between strums, grens with LMGs and oberjesuses, there's already AI out the ass.
There's not much AT, but bazookas and PTRS are shit, so f that.
So it comes down to utility. With grens you already have the best AT snare, so no need for poopsock AT nades. Therefore it's down to molotov and US grenades, and I would easily take US grenades just for the smoke alone.
17 Oct 2014, 19:01 PM
#5
avatar of tengen

Posts: 432

Do remember that Obers do get smoke grenade at vet 1. Curiously, Grens and Obersoldaten fulfill the exact role except for Panzerfaust, so once you unlock Obers there's almost zero reason to build Grens anymore.
17 Oct 2014, 19:08 PM
#6
avatar of dek0y

Posts: 44

jump backJump back to quoted post17 Oct 2014, 19:01 PMtengen
Do remember that Obers do get smoke grenade at vet 1.


Yeah I do, but you get to throw 2 smokes now :D I mean what are ppl voting for? IR STG's? They're not that great on obers, and grens already have LMGs. I guess you'd be able to fire on the move which is nice.


jump backJump back to quoted post17 Oct 2014, 19:01 PMtengen
Curiously, Grens and Obersoldaten fulfill the exact role except for Panzerfaust, so once you unlock Obers there's almost zero reason to build Grens anymore.

Hey I voted for volks, not grens.
17 Oct 2014, 19:24 PM
#7
avatar of dasheepeh

Posts: 2115 | Subs: 1

PTRS, obviously.
17 Oct 2014, 19:28 PM
#8
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

PTRS, obviously.


If i could change my vote, i would go with the AWESOME PTRS.
17 Oct 2014, 22:58 PM
#9
avatar of LemonJuice

Posts: 1144 | Subs: 7

the best tree would probably be:
sturms (fastest repair rate, high early game damage) with combat engineers as a second pick
Volks (extremely strong veterancy buffs + shrek)
Obers (manpower only anti-infantry destroyer)
with the m1919 lmg upgrade, so you can give them to volks. volks are THE best platform to have any form of weapon on because their vet makes them so strong.
17 Oct 2014, 23:04 PM
#10
avatar of dasheepeh

Posts: 2115 | Subs: 1

the best tree would probably be:
sturms (fastest repair rate, high early game damage) with combat engineers as a second pick
Volks (extremely strong veterancy buffs + shrek)
Obers (manpower only anti-infantry destroyer)
with the m1919 lmg upgrade, so you can give them to volks. volks are THE best platform to have any form of weapon on because their vet makes them so strong.


basically OKW.
17 Oct 2014, 23:11 PM
#11
avatar of NinjaWJ

Posts: 2070



basically OKW.


And the Fantasy Faction is..... oh wait they're in the game! It's OKW!!!
18 Oct 2014, 00:43 AM
#12
avatar of Cabreza

Posts: 656

I'm amazed the M1919 is getting so many votes when Grens already have the LMG42 upgrade and Obers come with a free LMG34. Who is going to equip it, the Sturmpios?

Are people voting for the best upgrade period or the upgrade that best synergizes with the custom faction?
18 Oct 2014, 09:46 AM
#13
avatar of UGBEAR

Posts: 954

TO OP, Why don't you just play OKW, it is Fantasy Pure Aryan Masterace Faction which you dream of(created by relic)
18 Oct 2014, 09:59 AM
#14
avatar of steel

Posts: 1963 | Subs: 1

jump backJump back to quoted post18 Oct 2014, 09:46 AMUGBEAR
TO OP, Why don't you just play OKW, it is Fantasy Pure Aryan Masterace Faction which you dream of(created by relic)
Why do you even start saying this kind of things to the OP. He's just doing this for fun and wants to know what people would do if they could create their own faction. Unless you're just joking (which I don't think you are) then there's absolutely no reason to act like that.
18 Oct 2014, 11:24 AM
#15
avatar of dasheepeh

Posts: 2115 | Subs: 1

jump backJump back to quoted post18 Oct 2014, 09:59 AMsteel
Why do you even start saying this kind of things to the OP. He's just doing this for fun and wants to know what people would do if they could create their own faction. Unless you're just joking (which I don't think you are) then there's absolutely no reason to act like that.


All upgrades and infantry selected are Axis things, if you didnt notice yet. And most of it comes from OKW.
See the issue?
18 Oct 2014, 12:32 PM
#16
avatar of steel

Posts: 1963 | Subs: 1



All upgrades and infantry selected are Axis things, if you didnt notice yet. And most of it comes from OKW.
See the issue?
The problem is that those are what the people have voted not what the OP wanted to play.
18 Oct 2014, 13:05 PM
#17
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Indeed.

I recall stating at the top anyway that this is not a question of necessarily getting the best or most capable units in any case, not least because the MP drain, pop cap and costs may be prohibitive.
18 Oct 2014, 13:15 PM
#18
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

I've been interested to see so far that no one wants recurring AT.

Shreks are a one off cost, but no one went for units that can have them,

Right now we are reliant on Grenadier Fausts as sole infantry AT, with them taking LMGs and rifle grenades as well that will be a lot of munitions.


We don't need AT Grenades because Fausts will do the same

We don't need US grenades for same reason (all we get from that is smoke)

Molotovs are not going to add much (you flank with Sturms, LMG Grens or Obers something is dead anyway)



BARs are expensive, droppable and don't add much - this faction already has superb AI

G43s are great, but we already have Obers without needing munitions and the cost will be high

PTRS is reliable AT and undervalued, but it is not worth paying for and will drop AI DPS too much on 4 man squads


PPSH will I think, merely make the infantry worse


Which leaves me with:


Flamethrower would give close in AI, Utility and Building clearance


IR STG 44 will be death (especially if we can put it on Sturms and keep the Obers as they are) but will be very expensive


M1919, we already have Obers for long range

18 Oct 2014, 13:17 PM
#19
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Despite that it will be expensive I will go for the IR STG 44


Will do most things flamers can do without messy deaths
19 Oct 2014, 02:00 AM
#20
avatar of GLaDOnOS

Posts: 3

Bazookas are bad but this faction REALLY NEEDS Anti tank so i voted for bazookas.
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