http://steamcommunity.com/sharedfiles/filedetails/?id=321107473
Citizens barely managed to evacuate this town before a collision between Allied and German forces took place. Soon a neutral farmer's town would be transformed into a historical battlefield...
Presenting my most recent and second map so far: Farmtown Crossfire.
As the town has both fuel points and 1 VP, there is a heavy focus on this part of the map. However the town is completely surrounded by farmlands, which opens up flanking possibilities for vehicles.
(4 - 8) Farmtown Crossfire
2 Oct 2014, 00:20 AM
#1
Posts: 8
3 Oct 2014, 09:28 AM
#2
Posts: 985 | Subs: 2
Remove/ resect / narrow the river and will be one of the best maps.
By that tanks can crush the walls and cause the flanking the houses and inside positions.
I like the map
By that tanks can crush the walls and cause the flanking the houses and inside positions.
I like the map
12 Oct 2014, 17:23 PM
#3
Posts: 8
Thanks Capiqua for your feedback!
In fact, the canals are actually already shallow enough for tanks to drive through, however initially when I made the map, I thought it would be unfair for tanks to be able to drive through, so I myself made the rivers impassable. However I've played my own map a bunch of times now, and I'm considering removing the impassability on the canals.
In fact, the canals are actually already shallow enough for tanks to drive through, however initially when I made the map, I thought it would be unfair for tanks to be able to drive through, so I myself made the rivers impassable. However I've played my own map a bunch of times now, and I'm considering removing the impassability on the canals.
12 Oct 2014, 23:48 PM
#4
Posts: 8
Alright then, I've tested around more regarding the canal impassibility, and decided to remove it. You can now cross the water and break through the walls with tanks.
24 Jun 2015, 12:24 PM
#5
Posts: 8
Rolled out some updates to the map, read the update notes on the steam workshop page for more details. The update focused mainly on pathing and I've added a small access route to the town for the northwest spawn
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