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russian armor

OK West Late Game Tactics ?

29 Jul 2014, 21:52 PM
#1
avatar of Conscript

Posts: 7

So Oberkommando West is supposed to be powerful in late game.But it doesn't seem like so.Your fuel gain is low even when diverting.I once tried to get a fast KT.It got destroyed in 3.minute i created it :P.What is best late game tank for OKW? Panthers ? Also do OKW panthers and Wehrmacht panthers have any diffrence ? And how do you deal with low Fuel and Munitions ?
29 Jul 2014, 22:10 PM
#2
avatar of RunToTheSun

Posts: 158

Well , when you play OKW there is is not much room for mistakes . The KT is actually the best alround tank you can ask for.

Wehr & OKW panthers are the same. Only good if used properly tho , not really a costeffictive unit either

What i usually do as OKW is to get an early puma out when i am vs the US. then save up for the kt and use my puma very carefully , back it up with ATGs and shrecked volks.

Vs the Russian you need to see what they tech ( check their base frequently , you can actually see what buildings they construct in the FoW.

If you like to i will provide you with a replay of a game i had today which i intentionally stalled because i knew i would win on vps . Game is about 60 mins
29 Jul 2014, 22:18 PM
#3
avatar of Conscript

Posts: 7

A good replay would be good. :P
29 Jul 2014, 23:55 PM
#4
avatar of Tetley

Posts: 187

I think that the OKW panther has slightly better accuracy and it's front mg is better than the other.
30 Jul 2014, 00:13 AM
#5
avatar of WhySooSerious

Posts: 1248

A good replay would be good. :P

Very Good :P
30 Jul 2014, 01:17 AM
#6
avatar of RunToTheSun

Posts: 158

A good replay would be good. :P






Here we go .

Basicly i reacted to his tech choices and his playstyle , when Russians play on early tanks you have to adapt and maybe get a panther or a jagdpanzer out as it can be quite a hussle to only use püppchen & volks to deal with russian tanks , especially if the Russian uses t34/85.

However you can see i used a quite well balanced army , nontheless this game is a bit unconventional as he does not really play a meta russian strat
30 Jul 2014, 16:43 PM
#7
avatar of R4ngerArea
Donator 11

Posts: 165

The OKW Panther got a slightly better accuracy, between 0.05 to 0.1 more to be exactly.

A good late game tank of the OKW matters of the situation. In 2vs2 a Jagdtiger can be a good choice vs many tanks and in 1vs1 it can be a KT, which also deals a lot of damage

But if you need fast heavy tank support build the panther! It is pretty good against tanks, with support one of the best late game tanks in Game. There are no regular allied tanks which can mess up with him AND it is 85 fuel cheaper!

I would also recommend to use the MHQ abitily to transfer mun into fuel as soon as you got all your upgrads (Schrecks, G43, etc)
30 Jul 2014, 18:55 PM
#8
avatar of Aerohank

Posts: 2693 | Subs: 1

The rush for heavy armor is what makes a lot of OKW player fumble and lose the match in the midgame. Rushing for a KT or a panther is a great way to leave yourself open for midgame pushes with medium armor. Instead, try using your mid-game units more. A jagdpanzer or a pume or 2 will greatly increase your midgame power, ensuring you a steady supply of fuel to get heavier late game armor in the actual late stage of the game.
30 Jul 2014, 20:17 PM
#9
avatar of RunToTheSun

Posts: 158

That is certianly true , however OKW is about reacting to your opponent .
Keep in mind that you can always see what the enemy is teching ( captain / ltnt / mayor or russian buildings in OKW )
of you dont save for a KT when you enemy is spaming t34 or 14 minutes sherman .
30 Jul 2014, 21:23 PM
#10
avatar of Kallipolan

Posts: 196

OKW late game is not all about big tanks. In my opinion, the OKW's greatest strength in the late game is their 5 levels of veterancy. If you can keep 3-4 infantry squads alive for the whole game, it becomes very difficult for your opponent to deal with. My experience is that OKW is best when the tanks are supporting the infantry, not the other way around. Most of the time, big tanks like the Panther belong at the back, 'sniping' armour. Having them lead the charge will get them bogged down and destroyed.

As far as build order is concerned, I don't think you should attempt to rush any sort of tank. Panthers and KTs are vehicles to buy once comfortably ahead. The Jagpanzer is a far more efficient armour counter (40 less fuel + teching cost), and the Walking Stuka is better for tearing apart infantry and defended positions.

In particular, KT belongs only for the super-late game. Its so expensive that attempting to rush it will just allow the opponent to run you over in the mid game.
31 Jul 2014, 18:57 PM
#11
avatar of RunToTheSun

Posts: 158

Actually rushing a Kt is insanely strong. You can keep yourself in a good spot with a puma + 2 püppchen and shrecked volks . the Kt is incredibly strong and will come out pre 30 minutes even if you build a puma . But as i pointed out before it depends on how the game is going , what you guys say about jagd/panther is certianly not wrong at all . you have to go for either one if you want to counter their armor
2 Aug 2014, 08:37 AM
#12
avatar of Brick Top

Posts: 1162

One thing I find with OKW is that they are quite defensive in the way their units work.

Much of this is due to a lack of turreted tanks, which makes assaulting/flanking a little awkward. Even the KT is used more like an assault gun than a flanking tank.

This can make protecting, or attacking flanks tricky sometimes. But defending ussually pretty easy with flak HQ, medic HQ and repair HQ.


So what I like to do is play on this tendancy to defend and use ranged units to strike further afield. So either Stuka, or SturmTiger.

Either of those units can cause mass damage just out of reach of your other units without them over extending. Then they can be pulled back to the safety of your defensive zone to reload/recharge.

I particularly like the Sturm Tiger.

By using these tactics, you can improve the utility of Jadg's, Rakketens, flak HQ etc.. because now your enemy either has to assault your heavily defended position, or else continue to be bombarded.
3 Aug 2014, 11:51 AM
#13
avatar of Tetley

Posts: 187

I always get a puma up and then use it to support whatever tank i get next. Vet 5 Pumas are awesome.
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