Login

russian armor

Is hacking an issue currently?

17 Jul 2014, 03:55 AM
#1
avatar of theblitz6794

Posts: 395

I'm noticing weird things in general. Don't want to jump to any conclusions but is hacking an issue currently?
17 Jul 2014, 06:24 AM
#2
avatar of Cruzz

Posts: 1221 | Subs: 41

17 Jul 2014, 06:34 AM
#3
avatar of dasheepeh

Posts: 2115 | Subs: 1

nein.
17 Jul 2014, 06:40 AM
#4
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

hacking i don't think is an issue though im sure a small minority if any do hack. (just reality pretty much no matter what game you play someone will find a way to cheat)

best philosophy on hacking, ignorance is bliss. :D
17 Jul 2014, 08:00 AM
#5
avatar of __deleted__

Posts: 807

I'm noticing weird things in general. Don't want to jump to any conclusions but is hacking an issue currently?


Hacking exists and there are people working hard to build these hacks. Every time after a game update you won't experience droppings (with instant loss), disconections when winning, and other problems. After - let's say - 2-3 weeks, this phenomenon appears again. Nothing unusual, huh?
While asking top players, they will allways answer "no" because at their level people who will use hacks are very, very few. But middling players will encounter this problem more often.
17 Jul 2014, 08:43 AM
#7
avatar of Cruzz

Posts: 1221 | Subs: 41



Hacking exists and there are people working hard to build these hacks. Every time after a game update you won't experience droppings (with instant loss), disconections when winning, and other problems. After - let's say - 2-3 weeks, this phenomenon appears again. Nothing unusual, huh?
While asking top players, they will allways answer "no" because at their level people who will use hacks are very, very few. But middling players will encounter this problem more often.


People seriously need a reality check here. You need to make your opponent lose connection to the Relic servers to get a win here. This is several orders of magnitude harder than the "drophack" of CoH1 where you just ctrl-alt-delled coh/pulled the ethernet cable out/whatever to kill your connection (which made it a dispute game and the dispute system was pretty amazingly broken).

It seems amazingly unlikely that there'd be a single person with the know-how and required tools (like a botnet for DDoS) playing this game who'd be so desperate for wins that he'd do this against random players.
17 Jul 2014, 13:29 PM
#8
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post17 Jul 2014, 08:43 AMCruzz


People seriously need a reality check here. You need to make your opponent lose connection to the Relic servers to get a win here. This is several orders of magnitude harder than the "drophack" of CoH1 where you just ctrl-alt-delled coh/pulled the ethernet cable out/whatever to kill your connection (which made it a dispute game and the dispute system was pretty amazingly broken).

It seems amazingly unlikely that there'd be a single person with the know-how and required tools (like a botnet for DDoS) playing this game who'd be so desperate for wins that he'd do this against random players.


QFT
1 user is browsing this thread: 1 guest

Livestreams

unknown 63
United Kingdom 342
United States 30
United States 29
unknown 13

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

838 users are online: 838 guests
0 post in the last 24h
7 posts in the last week
34 posts in the last month
Registered members: 49122
Welcome our newest member, Harda621
Most online: 2043 users on 29 Oct 2023, 01:04 AM