Justification for the okw fuel income
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Posts: 207
- is it the salvaging wrecks.... all 4 of them in the whole match for 20 fuel?
- is it the heavy tanks (KT,JT) that all most never see action in smaller matches? (strum tiger not worth it at all)
- is it that the okw has a generalist tank like the p4?
- is it the fast veting of tanks that makes up for their smaller numbers?
- is it the one overpriced shreck volks?
- is it the short range low damage rw43?
Posts: 1468 | Subs: 4
Posts: 2693 | Subs: 1
1) Very low cost of tech
2) Availability of AT and AI units in every tier, including T0
3) Salvage
4) Fuel/muni conversion
5) Infantry that are very efficient at killing other infantry
6) Veterancy 5
Also lol @ the sturmtiger not being worth it. That thing is a beast.
Posts: 342
Permanently BannedIt gives you no advatnage right until very late game where rarely units reach level 5 vet IF your units are still alive. or you havent been decimated by sov sniper, maxim and T-3485 call in
Posts: 1384
In my opinion it is this:
1) Very low cost of tech
2) Availability of AT and AI units in every tier, including T0
3) Salvage
4) Fuel/muni conversion
5) Infantry that are very efficient at killing other infantry
6) Veterancy 5
Also lol @ the sturmtiger not being worth it. That thing is a beast.
This.
Just shut up and play the game, if you don't like the faction don't play them.
Posts: 207
In my opinion it is this:
1) Very low cost of tech
2) Availability of AT and AI units in every tier, including T0
3) Salvage
4) Fuel/muni conversion
5) Infantry that are very efficient at killing other infantry
6) Veterancy 5
Also lol @ the sturmtiger not being worth it. That thing is a beast.
1)Tech cost is almost identical to USA (in OKW resource terms)
2)T0 AT? for what? very rarely will a person build AT before 5mins
3)Salvage? as I said if you can salvage 1 wreck a min it is still only +5 per min.
4) Dont make me laugh......
5) As oppose to what? UBER riflemen? Shocks? Guards? Penals? Snipers? BARS? 1919s??
6) Vet 5? Do you understand how hard it is to actually get to vet 5 with inf? let alone armor!
OKW can field 2 or 3 max tanks per game (2v2) while Allies spawn tanks like rabbits. Please explain how this is fair and balanced?
PS Dullahan if you are not going to add anything constructive to the post please do us all a favour and stay in your box.
Posts: 2307 | Subs: 4
1)Tech cost is almost identical to USA (in OKW resource terms)
2)T0 AT? for what? very rarely will a person build AT before 5mins
3)Salvage? as I said if you can salvage 1 wreck a min it is still only +5 per min.
4) Dont make me laugh......
5) As oppose to what? UBER riflemen? Shocks? Guards? Penals? Snipers? BARS? 1919s??
6) Vet 5? Do you understand how hard it is to actually get to vet 5 with inf? let alone armor!
OKW can field 2 or 3 max tanks per game (2v2) while Allies spawn tanks like rabbits. Please explain how this is fair and balanced?
PS Dullahan if you are not going to add anything constructive to the post please do us all a favour and stay in your box.
So you choose to ignore his reasons because... well you didn't really say why you should. Also they do have UBER riflemen, they are called obersoldaten.
Posts: 207
So you choose to ignore his reasons because... well you didn't really say why you should. Also they do have UBER riflemen, they are called obersoldaten.
Um are you slow? Or do you have issues comprehending the letters that make up the words of my post?
Yes they do, 110 fuel later, with 50mp reinforce, zero AT capabilities and a big impact on MP.....
In the mean time one can always fall back on volks! Oh wait....... or prehaps MGs! oh wait........
Posts: 2307 | Subs: 4
Um are you slow? Or do you have issues comprehending the letters that make up the words of my post?
Yes they do, 110 fuel later, with 50mp reinforce, zero AT capabilities and a big impact on MP.....
In the mean time one can always fall back on volks! Oh wait....... or prehaps MGs! oh wait........
I didn't see you mention that anywhere in your post, just rattling off unit names.
Posts: 220
To compensate they have good AI and AT units that do not cost any fuel.Plus, you're always floating quite a bit of MP as OKW. This also reflects the fact that during late 1944 the wehrmacht was drafting 16-18 years old kids into the fray.
As OKW you need to spend your fuel wisely. That's all. Actually if OKW gets too much fuel they get very OP. I do that in team games, just feed my OKW teamates fuel with Luftwaffe supply they get a king tiger at the 12 mins mark... They certainly need the fuel penalty to remain balanced.
OKW units are specialized, if you want MGs and PIVs play Ostheer. Finally you need a lot of resolve and hold your ground, eventually vet 5 and late game wunderwaffen will win the day. So get used to it or change faction.
https://www.youtube.com/watch?v=Ci96gA62bYY
Posts: 207
LOLZ, i stopped reading after this.............ha ha kudos sir you mad me laugh out loud.
Posts: 220
"just feed my OKW teamates fuel with Luftwaffe supply they get a king tiger at the 12 mins mark"
LOLZ, i stopped reading after this.............ha ha kudos sir you mad me laugh out loud.
Ok you're just a butthurt axis fanboy. So we can end this conversation now. L2P and less whine.
Posts: 3293
you clearly aren't willing to have a constructive discussion/conversation/debate or be respectful to your fellow forum users. So this thread is getting locked.
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