As we know there's a way to shoot weapons with attack-move command in COH1 (like un-garrisoned paks, atguns, HMGs, mortars etc...). Maybe this was already discussed, but I think it's crucial to implement this ability to COH2 also, otherwise un-crewed weaponry like that can block entire map sections and later can find to be an abuse to do that intentionally.
Prolly the BETA will show if it's there, if not - it just has to...
Attack move shooting for infantry and vehicles
11 Mar 2013, 18:22 PM
#1
Posts: 255
11 Mar 2013, 18:52 PM
#2
Posts: 486
I assume it's already there. Relic is one of those studios who are amazing at integrating the surroundings and allow it to affect the game play. If it isn't it would definitely be a step back. :/
11 Mar 2013, 19:31 PM
#3
Posts: 1087
Indeed, who wouldn't just surround all vps with uncrewed outwards facing at guns to stop your opponent from ever capping them?
14 Mar 2013, 13:49 PM
#4
Posts: 255
haha, i love ur sig
14 Mar 2013, 16:01 PM
#5
Posts: 393
Indeed, who wouldn't just surround all vps with uncrewed outwards facing at guns to stop your opponent from ever capping them?
Damn, did someone tell you about my new replay pack?
18 Mar 2013, 16:21 PM
#6
Posts: 255
Damn, did someone tell you about my new replay pack?
screenshot?
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