Login

russian armor

US and OKW flaktracks - missed opportunity for gamplay

29 Jun 2014, 04:52 AM
#1
avatar of stichy

Posts: 76

Sup :)

I am mildly unhappy how US Flak truck beats OKW's so reliably. They are both very strong units that have their vulnerabilities, US can shoot only from back thus exposing weaker rear armor while OKW has set up and break up time. So the design of them is great.

However when both of them are on the field they lost allot of interesting game play - the OKW becomes the mouse that runs from US cat. In my mind OKW half track should beat US if US runs into it already set up and ready to kill, especially so if US halftrack runs into it with its butt instead of sturdier front armor? ; while US should beat OKW if its cought off guard (not set up, the turret was facing the opposite way... etc.) In other words, I would like the fire power of these flaks to be very similar - I think this would make early-mid game more interesting.

Also, I OKW flak could use a nerf in anti-infantry role if this was changed...

Cheers :)
29 Jun 2014, 04:54 AM
#2
avatar of spajn
Donator 11

Posts: 928

the flakhalftrack is the only thing that keeping US blobbing in check since relic decided they dont need a proper MG or even half capable core infantry.
29 Jun 2014, 06:33 AM
#3
avatar of stichy

Posts: 76

you're talking about OKW? Not sure if were on the same page here
29 Jun 2014, 15:35 PM
#4
avatar of stichy

Posts: 76

Also, I just had a game in which US half track outraged me, is that true? Could someone give actual stats for them?
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
Yesterday, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
Yesterday, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
Yesterday, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
Yesterday, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
Yesterday, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
Yesterday, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
Yesterday, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
Yesterday, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
Yesterday, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
Yesterday, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

205 users are online: 205 guests
7 posts in the last 24h
23 posts in the last week
67 posts in the last month
Registered members: 52535
Welcome our newest member, keonhacaiqsicycling
Most online: 2043 users on 29 Oct 2023, 01:04 AM