First Impressions on Western Front?
Posts: 1042
Are they?
Should I jump on the WFA bandwagon now...?
Posts: 1604 | Subs: 3
Posts: 1042
IF I must justify my games then I'll say that Soviets are A) more interesting to my mind and B) easier to get games in and with a further C) there's still no damn random faction feature so that I can play whatever's free.
Last patch I thought both sides were pretty balanced with the odd outlier (ISU, mines, Elefant) other than that, pretty good, even in 4v4.
Dude, get a grip, playercard isn't everything, and being judged by it makes me want to throw it off my profile, that hurts the credibility of the forum and its posters more than anything.
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Posts: 1604 | Subs: 3
Glad to meet you, good to see you bring an open mind, I'm actually more excited by the OKW than by the Amis.
IF I must justify my games then I'll say that Soviets are A) more interesting to my mind and B) easier to get games in and with a further C) there's still no damn random faction feature so that I can play whatever's free.
Last patch I thought both sides were pretty balanced with the odd outlier (ISU, mines, Elefant) other than that, pretty good, even in 4v4.
Dude, get a grip, playercard isn't everything, and being judged by it makes me want to throw it off my profile, that hurts the credibility of the forum and its posters more than anything.
No offense, I was just joking. Balance is fine so far in my opinion although in another thread some issues okw might have against soviets are pointed out.
Posts: 449
I've told myself that I'm only going to buy the WF Armies if they are slightly balanced and up to the standard of the other armies (i.e. not hastily made up yesterday).
Are they?
Should I jump on the WFA bandwagon now...?
The new armies' design doesn't stand out as much as Brits and PE did in vCoh, which I consider a good thing. That being said, don't expect balance at this stage.
The meta is slowly settling in as people discover what works and what doesn't, and it's not pretty.
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Posts: 1701
US probably will use Airborne company and soviet would use IS2 or T34/85 as always.
Posts: 807
What I would like to see, it's some decency on this forums related to balance questions. No blalance talks should be allowed before one month, people need L2P first.
Anyway, as every time, Relic blew away our minds with so different armies and tactics like you need to learn the game again . GJ !
Posts: 401
Basically, the progression system is now random loot drops at the end of a match. I know that sounds horrible, but it does away with the idiotic achievements and requirements for things like some useful Bulletins.
I always hate systems that involve grinding weird objectives, and even if bulletins aren't that useful, they still do add something in terms of gameplay.
Oh and all the old stuff you now just get free if you owned CoH2 prior to the patch.
Another cool and fun thing they added were Victory Strikes, which are a silly little celebration/humiliation element. Basically, every player has a type of victory strike they choose for their profile. Once a match ends, the winners' victory strikes are used to blow up any remaining units and base.
Haven't actually played a match yet, waiting on my old group of players to do some team games.
Anyone know if they finally allowed for borderless windowed mode, or added hotkey reconfiguration yet. These were the biggest issues that I had. A friend and I both have used the WASD style control scheme with RTS games for a long time now, going back to DoW2. It may seem odd, but it has some nice advantages in terms of micro compared to using the mouse to scroll. I was incredibly disappointed by Relic for ignoring this feature from DoW2.
Posts: 368
Posts: 9
OKW can support early AT and good infantry in early game, OH can provide good midgame armour. And yes the bonuses from Command panther and Command Pz4 Do stack, so the Panthers can have more frontal armour than IS2/Tiger :-)))
We faced IS2 spam, and the result is, that with Panthers we could not really penetrate them, and they did almost NOTHING to us. So we had to field some JPz70 and we finihed them off easily.
--------------
BUT OF COURSE ROFL IS:
WAITING FOR AXIS: 80%
WAITING FOR ALLIES:20%
This game is doooomed DDD
Posts: 89
imho you got cheated out of a well deserved victory
Posts: 1108
Posts: 369
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Posts: 665
The OBW I'm less of a fan of. The truck system sucked in OF and it still isn't the best (especially the one that can defend itself from any light vehicle). Their units are a bit, I don't know, gimmicky? Pioneers that shred other builder units, AT gun that gets in buildings, a bevy of superheavy tanks (again), inflexible ''obersoldaten'', I don't really like their roster.
On the balance front, it seems pretty good. Certainly a far cry from when the base game was released, and let's not even talk about Opposing Fronts. I'm fairly satisfied thus far.
Posts: 1042
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