T-70 Recon mode
Posts: 27
I was enjoying the game but one of the hosts kept on hinting at the T-70 recon mode when it hits vet 2 and once the video gets to 21:47 you get to see it in action, so I was pretty much like this as I watch the stream:
Yeeeah that needs a nerf ASAP as you could see 25% of the map with it.
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However it gotten me thinking about how this could be a good thing if it was toned down and not fully removed, I tired to use the T-70 recon mode during the CoH2 Alpha but felt a lil bit lacklustre as you could not use the main gun. One of the things that I was excited about CoH2 for was the true sight system which sadly was not as revolutionary as I wanted as due the low sight range of pretty much every unit, the "sight blockers" only really worked if a unit was chasing another unit around a building. However with this current OP recon mode you get to see True Sight in action (as one of the hosts gleeful points out).
Whilst the current T-70 recon mode need a nerf I think it would be a cool thing to give Soviet and Ostheer units with a recon mode as this would open more things that the factions could do (both Sov and Ost have on paper great indirect fire units but they cant really use them as a lack of a spotter), so what I would like to see is:
-Both snipers units are able to use a recon mode using binoculars where they are unable to fire, although the German Sniper has a bigger LoS to make up for the fact that is combat power is not as a good as the Soviet one.
-The 221 Scout Car should have passive recon mode but it scales heavily with vet more so than the T70 so it not too overwhelming in tier 2.
-To keep things balanced, recon mode should work like spotting scopes as when the unit is moving it only slightly increasing the LoS but unlike spotting scopes as when the unit is stationary the LoS increases slowly over time taking a whilst a few seconds to get full LoS increase to make chasing the recon unit have impact.
-To counter it a player could use smoke as other than using the Panzer Smoke it always felt limited (mostly due to the short LoS), so it could use some buffs. All PURE artillery pieces can now fire smoke shells/rockets (from the German leFH 18 to the Katyusha) and smoke shells should work over time expanding the smoke cloud before it fades away.
This may sound like a lot of changes but just watch the video again, yes the T-70 in its current state needs to be nerfed hard but think about how interesting it would be if both factions had access to REAL recon units, using True Sight and being able to counter that with smoke...
Posts: 1664
December 23, 2013
Seeing one match with good T70 use and you're calling for a nerf? T34 is much tougher for its' cost and the T70 is a niche unit.
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A vet 3 221/222 scout car with spotting scopes can see even further.
Apples & Oranges
Also doctrinal and a completely different faction.
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Apples & Oranges
Not really, a 222 and a T70 have a lot of overlapping abilities.
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I'm literally speechless.
German AC can do exactly the same with spotting scopes, far earlier and for much less.
Posts: 1702
Guess you do really hate combined arms do you?
Posts: 111
My only 'Solution' to this would be to give more units LoS improvements and recon modes for more vehicles. To be fair in real life you cant see shit inside a tank, so its pretty realistic. Jeeps etc could be more useful.
It also makes use of the true sight which looks so so good, but isn't used to its max potential in my belief.
If infantry had more LoS it might be another reason to use combined arms. I know at the moment this works, but it would be even better if it worked to a greater extent. I had a lovely engagement using the T70 recon and inf and at guns to fight against a mechanised german assualt on langres 1v1. When the halftrack blew up in the middle to smoke billowed out and covered my LoS on his P4, which was cool. I had to maneuver my T70 and inf to get the LoS back and that was all down to the true sight. If we didnt have the T70 recon, it wouldn't have been the same.
Posts: 3293
The unit has been like this since the Vet overhaul back in October 2013 I just love how a lot of stuff gets slept on by the player base.
quote for truthiness. ipkai must be feeling pretty good.
my reaction...
but seriously its very difficult to get a t70 to vet 2 the window is super tiny and there is no elite troops to do it the dirty way soo tbh i think you should get highly rewarded for doing so.
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Posts: 17914 | Subs: 8
If you think that t70 has a huge view distance, you should try a scope on a vet 3 scout car. This thing is unholy
Yea, on langers you can pretty much park it in your base and see whats happening in opponents base if there are no LOS blockers.
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Posts: 4928
Hey I am ALL FOR this! Lets just make it regular recon mode. And INSTEAD at Vet 2 give it 30% more armor! MVGame.
Reminds me of the old vet system where I had a Vet 3 T-70 and it killed a new Panzer IV one-on-one
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