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New SC2 ESports/Replay Features

27 Feb 2013, 04:00 AM
#41
avatar of RagingJenni

Posts: 486

I've always liked how you can easily access how many workers have been lost during a game for analysis. I would like if Relic had something like that but for squads loss that keeps record to make it easier to analyze without having to remember 25-30 min of fighting.
4 Mar 2013, 17:17 PM
#42
avatar of Mortality

Posts: 255

Those "small things" are all what matters when we consider neutral player choosing his e-sports game.
16 Mar 2013, 12:06 PM
#43
avatar of TychusFindlay

Posts: 213

it is interesting to note that Starcraft2 executive producer Frank Pearce stated they view Starcraft2 as a 10 year eSports project.

not a series of sequelized video game releases.

17 Mar 2013, 02:52 AM
#44
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

17 Mar 2013, 14:10 PM
#45
avatar of TychusFindlay

Posts: 213

when you put up 50 million of your own money to fund the development of a triple A RTS game.... i'll start quoting you in my CoH2.Org posts..

k thx.
17 Mar 2013, 14:37 PM
#46
avatar of Killian

Posts: 77



K Frank...


“There are people who make things happen, there are people who
watch things happen, and there are people who wonder what
happened. To be successful, you need to be a person who makes
things happen." ― Jim Lovell

17 Mar 2013, 14:40 PM
#47
avatar of TychusFindlay

Posts: 213

one of my favourite fake moon walker guys!
17 Mar 2013, 14:56 PM
#48
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

This isn't the first time it's happened and it's fucking embarrassing.

Are you saying it's acceptable that a match at an off line event has to be played connected to the internet and thus susceptible to disconnects and issues with the Blizzard servers?

17 Mar 2013, 15:16 PM
#49
avatar of TychusFindlay

Posts: 213

if u drill down into any large scale major event you can find a flaw in it.

over all SC2 is just fine.

let's check NBA's corrupt referee who was fixing games.
let's talk about the ice conditions of the Stanley Cup Finals for NHL games...
let's talk about Match fixing in international soccer as was amazingly chronicled and proven beyond any doubt by everyone's favourite canadian journalist .. declan hill.

i can go on and on...
does that make the NBA, NHL etc all crap.
no it doesn't.
Claude Lemieux is still the best fucking hockey that has ever walked on the face of god's green earth.

o .. and the current best hockey player on the planet nearly had his career ended playing in a game at 45F/10C in the pouring rain in a GOD DAMN FOOTBALL STADIUM.
17 Mar 2013, 15:21 PM
#50
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

This isn't the first time it's happened and it's fucking embarrassing.

Are you saying it's acceptable that a match at an off line event has to be played connected to the internet and thus susceptible to disconnects and issues with the Blizzard servers?


That's how CoH works, right? This sort of DRM is getting more and more popular. Sim City even does it! It's a bunch of bullshit but we might have to get used to it.
17 Mar 2013, 15:25 PM
#51
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

yep, all PC games are like that and it's total bullshit.
17 Mar 2013, 16:17 PM
#52
avatar of cr4wler

Posts: 1164

you can play CoH offline. thats one of the very few things that coh has over sc2 (tac map being another one).
17 Mar 2013, 17:18 PM
#53
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

jump backJump back to quoted post17 Mar 2013, 16:17 PMcr4wler
you can play CoH offline. thats one of the very few things that coh has over sc2 (tac map being another one).

But can you play on a LAN without authenticating through Relic's server? Can you even play on a LAN at all?
17 Mar 2013, 17:36 PM
#54
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

if you have the CD you can
17 Mar 2013, 18:18 PM
#55
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

I haven't bought a game on a CD in years! It's bad for the environment and it clutters up my apartment. Steam/GOG.com/Desura are where it's at.
17 Mar 2013, 19:01 PM
#56
avatar of cr4wler

Posts: 1164


But can you play on a LAN without authenticating through Relic's server? Can you even play on a LAN at all?


yes and yes.
18 Mar 2013, 08:51 AM
#57
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

What about COH2? Would it work the same as COH1? :O:O I won't have the CD this time XD
23 Mar 2013, 20:47 PM
#58
avatar of TheSoulTrain

Posts: 150

Since it's on Steam, I assume that means NO lan for coh2.
23 Mar 2013, 23:47 PM
#59
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

DoW2 (Steamworks game) has offline lan mode, but that doesn't mean CoH2 will have it. Hopefully it will !
24 Mar 2013, 01:40 AM
#60
avatar of TZer0

Posts: 180

Since it's on Steam, I assume that means NO lan for coh2.


Wrong. I have vCoH through Steam and I can play on LANs without internet connection.
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