Win-loss-ratiostats on commanders in-game
26 Apr 2014, 15:11 PM
#1
![avatar of Unshavenbackman](/uploads/avatar/9438.jpg?updated=1482010350)
Posts: 680
Would it be cool if we could have ingame stats of our Individual loss - win -ratio on the commanders? I guess relic has the information and I cant see any problems with that I get to share it. Or maybe its irrelevant information as we all know roughly which commanders we do win or loose with.
26 Apr 2014, 16:55 PM
#2
![avatar of cataclaw](/images/avatars/m3a1.png?updated=1396302767)
Posts: 523
An potential customer could be interested in a DLC commander, check up the win/lose then decide not to buy. Not gonna happen.
26 Apr 2014, 17:18 PM
#3
![avatar of IpKaiFung](/uploads/avatar/10.jpg?updated=1623500489)
![Benefactor 1](/images/badges/crowdfunding/benefactor_1.png)
Posts: 1708 | Subs: 2
CoH1 forum FYI
on topic if intended. Infantry is the best.
on topic if intended. Infantry is the best.
26 Apr 2014, 17:51 PM
#4
![avatar of akosi](/uploads/avatar/2644.jpg?updated=1411498739)
Posts: 1734
Permanently Bannedmaybe he meant COH1 indeed ![:D :D](/images/Smileys/biggrin.gif)
![:D :D](/images/Smileys/biggrin.gif)
27 Apr 2014, 08:38 AM
#5
![avatar of cataclaw](/images/avatars/m3a1.png?updated=1396302767)
Posts: 523
Me drunk ![:( :(](/images/Smileys/sad.gif)
![:( :(](/images/Smileys/sad.gif)
27 Apr 2014, 11:10 AM
#6
![avatar of Pepsi](/uploads/avatar/129.png?updated=1458774406)
Posts: 622 | Subs: 1
Commanders is so coh2. We keep it doctrine in vcoh.
And on topic, it won't be relevant as sometimes you'll pick a doc as you want to build your strat around this particular doc which feat your game play on thie particular map ; other times, you'll just pick a doctrine to counter or react to your opponent strat. So it would be more complex than a win/loss perdoc ratio.
And on topic, it won't be relevant as sometimes you'll pick a doc as you want to build your strat around this particular doc which feat your game play on thie particular map ; other times, you'll just pick a doctrine to counter or react to your opponent strat. So it would be more complex than a win/loss perdoc ratio.
28 Apr 2014, 00:36 AM
#7
![avatar of AvNY](/images/no_av.png)
Posts: 862
Commanders is so coh2. We keep it doctrine in vcoh.
And on topic, it won't be relevant as sometimes you'll pick a doc as you want to build your strat around this particular doc which feat your game play on thie particular map ; other times, you'll just pick a doctrine to counter or react to your opponent strat. So it would be more complex than a win/loss perdoc ratio.
Pepsi Pepsi Pepsi,
The depth of choosing doctrines and then the trees depending on strategic situations is soooo 2006.
![;) ;)](/images/Smileys/wink.gif)
Long live COH1.
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