Mirror matches in auto-match/tournaments
Posts: 309
original thread: http://www.coh2.org/topic/912/mirror-match
Almost 1 year after release, can anyone give some good feed back on how mirror matches play out? I actually haven't played one yet so no idea if they are extremely gimmicky or cheesy. Any particular reason why they were never added in auto-match or considered for tournaments? I know the main argument for a lot of people is that "it doesn't make sense", or that its not historically accurate. Personally, I've always found the realism/historical accuracy argument amusing since literally next to nothing is realistic about CoH, aside from the fact its based on a real war and depicts weapons and vehicles used at the time.
From a competitive game sense, any good reasons to not add mirror matches to auto-match?
Posts: 578
They are boring and brainless if the same armys fight against each other.
I hope relic will never add mirror matches to the game.
Posts: 3293
the way the asymetical balance works it makes it not work.
Posts: 879
It all comes down to micro, army composition and RNG, if that's boring, so be it, I really enjoyed the mirror matches I did in one of the early tournaments.
Posts: 17914 | Subs: 8
Mirror matches suck hard.
They are boring and brainless if the same armys fight against each other.
I hope relic will never add mirror matches to the game.
Pretty much this.
Like mirror matches? Play custom maps or extremely boring tournaments as the one we've had in the past.
Posts: 309
I think Ostheer vs Ostheer is interesting and makes the commander choice much more relevant than in normal matches. Plus I love all the additional voiceovers they did for bro-on-bro action, they talk about traitor PziVs and such...
It all comes down to micro, army composition and RNG, if that's boring, so be it, I really enjoyed the mirror matches I did in one of the early tournaments.
Really? Haha that's actually really interesting. To your second point, I thought just as much that's what it would be like, micro and tactics having a much larger impact than anything. A 1v1 engagement between two P4's would come down to RNG no doubt, however the player who manages to get a Pak/shrek squad into position will obviously out play the opponnent, and that's just one possible event. I'm struggling to see why mirror matches would be "boring" and "brainless".
@Affe please explain why you found mirror matches boring and brainless.
e:
Pretty much this.
Like mirror matches? Play custom maps or extremely boring tournaments as the one we've had in the past.
Yes but WHY was it boring, I wasn't around at the time and only recently started playing and haven't had the chance to play any mirror matches. Please state your reasons.
Posts: 17914 | Subs: 8
Yes but WHY was it boring, I wasn't around at the time and only recently started playing and haven't had the chance to play any mirror matches. Please state your reasons.
Thats easy to explain.
Try to imagine 2 bricks being bashed together.
This is what mirror match games look like.
Posts: 2779
Thats easy to explain.
Try to imagine 2 bricks being bashed together.
This is what mirror match games look like.
Only applied in Starcraft
Ostheer mirror could work.
Soviet mirror, fuck no.
Posts: 783 | Subs: 3
I actually like mirror matches, since it adds more variety to the game. It's the same gameplay mechanics as soviet vs ostheer except that micro is even more important in a lot of cases. T70 vs T70 is hilarious and the best player wins. Conscript vs conscript is also fun because you know you've got the same chance to kill the other guy as he's got to kill you.
Posts: 3709 | Subs: 2
I actually like mirror matches, since it adds more variety to the game. It's the same gameplay mechanics as soviet vs ostheer except that micro is even more important in a lot of cases. T70 vs T70 is hilarious and the best player wins. Conscript vs conscript is also fun because you know you've got the same chance to kill the other guy as he's got to kill you.
No you don't, and that's where the issue is. COH2 is based on random events a lot, you will never know who's going to win a mirror 1vs1 of same units (assuming equal conditions) and that can decide the whole game.
Posts: 879
HappyPhace, or anyone else, if u want to do some Ostheer vs Ostheer for funsies, add Noise of Carpet, I'm always up for some actual fun during this terrible patch!
Posts: 783 | Subs: 3
No you don't, and that's where the issue is. COH2 is based on random events a lot, you will never know who's going to win a mirror 1vs1 of same units (assuming equal conditions) and that can decide the whole game.
No, you do have an equal chance, but its decided by micro and RNG. The RNG issue is present all the time. If you follow that line of logic, then the whole game can always be decided on RNG. Assuming equal skill and balance, it doesn't matter whether it's a mirror or not, it's all about the dice.
Also, equal infantry fights only exist in a vacuum, like if you spawn two units into green cover. In a game, one guy has to engage the other and it is rare that cover and HP will be identical when both units stop moving.
Posts: 950 | Subs: 1
snipers are another example. german sniper has a higher rate of fire to combat 6 man squads. a german sniper against 4 man squads is much more powerful.
they may be fun occasionally for a laugh, but the units obviously werent balanced with mirrors in mind.
Posts: 879
But snipers..yeah. Flamenwurfer as well, basically those mirrors that went down in the first tourney were decided by whoever got flamenwurfer first.
Posts: 578
@Affe please explain why you found mirror matches boring and brainless.
e:
Yes but WHY was it boring, I wasn't around at the time and only recently started playing and haven't had the chance to play any mirror matches. Please state your reasons.
You guys remember the Movie Terminator 2 ? T-800(Schwarzenegger) vs T-1000(Patrick)? It was interesting because they were so different from each other.
If they made the movie T-800(Schwarzenegger) vs T-800(schwarzenegger) it wouldn t be near as interesting and epic like with the T-1000! Its the same reason why mirror-matches suck hard.
Games are only become interesting when 2 factions with different strenghts and weaknesses fight against each other.
In a match ger vs ger you know that no matter what happened ger will win.
Imagine a mortal kombat game with only liu kang as the only fighter.It would be liu kang vs liu kang all day all night.BORING.But when liu kang fights against sub-Zero, scorpion, raiden, Johnny Cage......it starts to become interesting because the fight will start to have variety with different abilitys, strenghts, weaknesses..........
Mirror matches have no variety because your mirrored enemy has the same strenghts and weaknesses like you.
Posts: 432
Posts: 8154 | Subs: 2
Anyway i think that the problem is what the game is designed for. I´m seeing more limited unit and commander usage (BTW it´s not like its SO DIFFERENT from what we see normally on 1v1).
If i answer you based on this: "From a competitive game sense, any good reasons to not add mirror matches to auto-match?"
Theres no reason to not have it. But for how the game is design i don´t know if its the most attractive for the people who play it.
For someone who watches SC2 and doesnt mind with mirror matches i don´t see why it shouldnt work.
But for too many people who just like the historical context i can see a problem. Just look at the answer of the thread where it was discuss Soviet+Americans on automatch.
Posts: 317
I made sure to google the topic in case it had been discussed recently but the only thread I could find was one from late december 2012 - march 2013, which is before the june release.
original thread: http://www.coh2.org/topic/912/mirror-match
Almost 1 year after release, can anyone give some good feed back on how mirror matches play out? I actually haven't played one yet so no idea if they are extremely gimmicky or cheesy. Any particular reason why they were never added in auto-match or considered for tournaments? I know the main argument for a lot of people is that "it doesn't make sense", or that its not historically accurate. Personally, I've always found the realism/historical accuracy argument amusing since literally next to nothing is realistic about CoH, aside from the fact its based on a real war and depicts weapons and vehicles used at the time.
From a competitive game sense, any good reasons to not add mirror matches to auto-match?
Everyone saying it sucks hard hasn't even tried it. I have played quite a few mirrors and they are actually very fun In Coh2 and competitive as well becuase who can argue balance. In fact mirrors feel much better then the normal. Russian vs Wehr is pretty much degraded to who can get the cheesiest the fastest, while in mirrors it feels much more tactical and whits based. Its simply sad how closed minded the vocal few that dictate the direction Relics takes with their game is so pathetically closed minded because lots of great stuff essentially gets taken out of the game becuase of it. Imo these tight minded few are actually the reason why this game doesnt flourish more there is many missing maps and options for mirrors and lots of other stuff bunked from the game because they are so loud and obnoxious thats what relic listens too.
Posts: 317
well they tried it but tbh it sucks for coh2.
the way the asymetical balance works it makes it not work.
And actually no they didnt try it. Relic included it in the game but everyone(Not "everyone" just everyone in that vocal few mentioned in above post) raised such a freaking stink so bad before it was given a chance that relic took it out before release and before alpha and beta tests. So agian no it was never tried.
Posts: 317
I think Ostheer vs Ostheer is interesting and makes the commander choice much more relevant than in normal matches. Plus I love all the additional voiceovers they did for bro-on-bro action, they talk about traitor PziVs and such...
It all comes down to micro, army composition and RNG, if that's boring, so be it, I really enjoyed the mirror matches I did in one of the early tournaments.
+1 Exactly
Livestreams
35 | |||||
23 | |||||
23 | |||||
23 | |||||
17 | |||||
7 | |||||
3 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
SneakEye
8 posts in the last week
37 posts in the last month
Welcome our newest member, 77betgratis
Most online: 2043 users on 29 Oct 2023, 01:04 AM