The new infantry patch is great - but why not make it easier and better and bring back squad health?
That way you know how much damage you can take with your squad and allow your meant to soft peddle around and maneuver in combat. I think many people have forgot how coh worked, inf didn't always die like flies, when it was straight squad vs squad combat you had plenty of time to maneuver and soft reteat.
This would make medic stations viablie again.
This give great vet opportunities aslo - vet 3 cons could have a huge HP boost and become scalable for one example same with p grens. It gives a lot of depth to how you can treat different infantry.
This would also help with flame weapons.
There literally is no downside to squad based health instead of individual health - this give gives the wrong impression and further pushes the "random" factor.
Perhaps individual model health could be shown instead if squad health is not brought back, then you can see how much hp each model has and would help explain some "random" death crits and give you better info to make choices on the battlefield.
Bring Back Squad Based Health
30 Mar 2014, 01:12 AM
#1
Posts: 331
30 Mar 2014, 01:13 AM
#2
Posts: 3293
where did it say they got rid of squad base health?
30 Mar 2014, 01:22 AM
#3
Posts: 331
where did it say they got rid of squad base health?
I was under the impression that each model had 80 health each and they are treated as a individual entity? Hence the health bar and model cound having no co relation
EDIT: It certainly feels this way - combat is still too " unpredictable" but certainly has improved greatly in this patch
30 Mar 2014, 01:30 AM
#4
Posts: 8154 | Subs: 2
If you dont have medics during the early-mid game, after you have received some damage and reinforce you are going to sit with a couple of soldiers with low health and open to suffer what you call "crits".
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