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26 Mar 2014, 17:12 PM
#1
avatar of Jinseual

Posts: 598

I had to reinstall company of heroes 2 because of the new update, but now everytime i try to open a map i get this message.

error initializing document file data, please check log and ensure WBDocument.lua is correct.

what does this mean?
26 Mar 2014, 17:14 PM
#2
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Please post your warnings.log, pasted between
Code
[code][/code]
tags. Make sure to post it after the error. If there are multiple warnings.log files, select the one that has been edited most recently.

Your warnings.log file(s) are located in my games/Company of heroes 2/
26 Mar 2014, 17:27 PM
#3
avatar of Jinseual

Posts: 598

I have 3 warning logs apparently, and they're pretty long. Here it is.

Code
WORLDBUILDER_COH_2 started at 2014-03-26 13:24
OS NT 6.1 (sp1.0) x64, 8190MB Physical Memory, 6107 Physical Available, 4095 Virtual Total, 3963 Virtual Available, 8188 Page file.
RUN-OPTIONS []
WORKING-DIR [C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2 - Test Build]
USER [GENESOUL]
LOCALE [ENU]

13:24:58.34 Primary CPU is a 2800MHz [AMD Phenom(tm) II X6 1055T Processor]
13:24:58.34 Architecture [0], Level [16], Revision [2560].
13:24:58.34 6 logical processor(s) detected.
13:24:58.34 6 physical processor(s) detected.
13:24:58.34 1 processor(s) nodes detected.
13:24:58.34 MATHBOX -- Version=6, Mode=SSE
13:24:58.34 MOD -- Initializing mod 'RelicCoH2'.
13:24:58.36 ARC -- CoH2\Archives\Data.sga 742012060 [4626338968318391721]
13:24:58.37 ARC -- CoH2\Archives\Sound.sga 123310962 [12252976132723928321]
13:24:58.37 ARC -- CoH2\Archives\MPScenarios.sga 578978751 [1234403356235574735]
13:24:58.38 ARC -- CoH2\Archives\UI.sga 59016520 [14087482124007769160]
13:24:58.38 ARC -- CoH2\Archives\ArtArmies.sga 47219846 [13183342163193495353]
13:24:58.38 ARC -- CoH2\Archives\ArtEnvironment.sga 855316878 [15050128028328604657]
13:24:58.38 ARC -- CoH2\Archives\ArtGermanEF.sga 1248801641 [7019217673784675041]
13:24:58.39 ARC -- CoH2\Archives\ArtSovietEF.sga 1132917982 [2976586589170942778]
13:24:58.39 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
13:24:58.39 ARC -- CoH2\Archives\SPScenariosEF.sga 485211301 [4237530898153219668]
13:24:58.39 ARC -- CoH2\Archives\TOWScenarios.sga 339062846 [377920175153501184]
13:24:58.39 Archive 'CoH2\Archives\DLC1Scenarios' is missing! Skipping.
13:24:58.39 Archive 'CoH2\Archives\DLC2Scenarios' is missing! Skipping.
13:24:58.39 Archive 'CoH2\Archives\DLC3Scenarios' is missing! Skipping.
13:24:58.40 ARC -- CoH2\Archives\ArtHigh.sga 284399942 [15951041326288540600]
13:24:58.41 ARC -- CoH2\Archives\SoundHigh.sga 1354397729 [9074283281085327039]
13:24:58.42 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 590035764 [4230751264901599780]
13:24:58.43 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 249493764 [15859066347956105367]
13:24:58.43 Archive 'CoH2\Archives\SoundSpeechDLCEnglish' is missing! Skipping.
13:24:58.44 ARC -- CoH2\Archives\AttribArchive.sga 15301770 [6620139190345217544]
13:24:58.46 GAME -- Resetting fp control word.
13:25:00.15 WW2Mod -- PropertyBagManager Loaded in 1.687000s
13:25:03.60 ToolFramework: Opening Document: 'C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\MP\near_the_end\near_the_end.sgb'
13:25:03.70 SPDx11 -- Adapter [AMD Radeon HD 6800 Series]: 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory.
13:25:03.71 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
13:25:03.73 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
13:25:03.74 SPDx11 -- Adapter Description = AMD Radeon HD 6800 Series
13:25:03.74 SPDx11 -- Driver Vendor = 0x00001002 Device = 0x00006738 SubSys = 0x31001682 Rev = 0x00000000
13:25:03.74 SPDx11 -- Driver Version Product = 8 Version = 17 SubVersion = 0 Build = 13.10
13:25:03.74 SPDx11 -- Driver LUID = 0x00000000-0x0000a031
13:25:03.74 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
13:25:03.74 SPDx11 -- [1] GPUs found.
13:25:03.74 ShaderDatabase: using shader profile [ps50]
13:25:03.76 SPDx11 -- CreateSwapChain: 1645x951 @ 0/1Hz (0.000000Hz). Sample count/quality: 1/0. Back buffers: 2.
13:25:03.76 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
13:25:03.76 SPDx11 -- ResizeTarget: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
13:25:03.76 SPDx11 -- Setting SwapChain State to: WINDOW
13:25:03.76 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
13:25:03.76 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
13:25:03.76 SPDx11 -- ResizeTarget: 1645x951 @ 0/0Hz = Refresh Rate: 0.00
13:25:03.76 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
13:25:03.82 SPDx11 -- device requires no additional virtual address space textures.
13:25:03.94 SPDx11 -- GPU can do [12487] pixels per usecond. At [1645x951x1] this is [7982] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [7.892666] ms, QueryWaitCPU time [11.000001] ms
13:25:04.46 SPDx11 -- GPU can do [108] pixels per usecond. At [1024x1024x1] this is [103] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [38.615444] ms, QueryWaitCPU time [41.000000] ms
13:25:04.59 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:25:04.72 SOUND -- Initializing ...
13:25:04.72 Error, could not open lua language group file:
13:25:04.75 INNIMapDCA Key not found: combat
13:25:04.76 INNIMapDCA Key not found: tiger_radio_fuzz::objectdistance
13:25:04.76 INNIMapDCA Key not found: sir_filters_enabled
13:25:04.76 INNIMapDCA Key not found: winter
13:25:04.91 SOUND -- Initialization completed!
13:25:05.09 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
13:25:05.09 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
13:25:06.63 ToolFramework: Closing Document: 'C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\MP\near_the_end\near_the_end.sgb'
13:25:06.64 SOUND -- Shutting down ...
13:25:06.66 SOUND -- Shark Thread - Shutdown received
13:25:06.68 SOUND -- Shutdown completed!
13:25:06.68 Dx11DynamicBuffer [font] stats : allocations=[0/4096] elements=[0/4096]
13:25:06.68 Dx11DynamicBuffer [coh2_gameplay] stats : allocations=[0/1024] elements=[0/1024]
13:25:06.68 Dx11DynamicBuffer [MatrixArray] stats : allocations=[0/5000] elements=[0/60000]
13:25:06.74 DLLDriverLinker -- 0 DLL drivers found.
13:25:15.54 ToolFramework: Opening Document: 'C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\MP\near_the_end\near_the_end.sgb'

Application closed with error code 1129468744


Code
WORLDBUILDER_COH_2 started at 2014-03-25 21:23
OS NT 6.1 (sp1.0) x64, 8190MB Physical Memory, 5595 Physical Available, 4095 Virtual Total, 3963 Virtual Available, 8188 Page file.
RUN-OPTIONS []
WORKING-DIR [C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2 - Test Build]
USER [GENESOUL]
LOCALE [ENU]

21:23:42.38 Primary CPU is a 2800MHz [AMD Phenom(tm) II X6 1055T Processor]
21:23:42.38 Architecture [0], Level [16], Revision [2560].
21:23:42.41 6 logical processor(s) detected.
21:23:42.41 6 physical processor(s) detected.
21:23:42.41 1 processor(s) nodes detected.
21:23:42.44 MATHBOX -- Version=6, Mode=SSE
21:23:42.53 MOD -- Initializing mod 'RelicCoH2'.
21:23:42.82 ARC -- CoH2\Archives\Data.sga 742012060 [4626338968318391721]
21:23:42.90 ARC -- CoH2\Archives\Sound.sga 123310962 [12252976132723928321]
21:23:42.93 ARC -- CoH2\Archives\MPScenarios.sga 578978751 [1234403356235574735]
21:23:42.94 ARC -- CoH2\Archives\UI.sga 59016520 [14087482124007769160]
21:23:42.96 ARC -- CoH2\Archives\ArtArmies.sga 47219846 [13183342163193495353]
21:23:42.98 ARC -- CoH2\Archives\ArtEnvironment.sga 855316878 [15050128028328604657]
21:23:43.02 ARC -- CoH2\Archives\ArtGermanEF.sga 1248801641 [7019217673784675041]
21:23:43.05 ARC -- CoH2\Archives\ArtSovietEF.sga 1132917982 [2976586589170942778]
21:23:43.06 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
21:23:43.08 ARC -- CoH2\Archives\SPScenariosEF.sga 485211301 [4237530898153219668]
21:23:43.10 ARC -- CoH2\Archives\TOWScenarios.sga 339062846 [377920175153501184]
21:23:43.10 Archive 'CoH2\Archives\DLC1Scenarios' is missing! Skipping.
21:23:43.10 Archive 'CoH2\Archives\DLC2Scenarios' is missing! Skipping.
21:23:43.10 Archive 'CoH2\Archives\DLC3Scenarios' is missing! Skipping.
21:23:43.13 ARC -- CoH2\Archives\ArtHigh.sga 284399942 [15951041326288540600]
21:23:43.18 ARC -- CoH2\Archives\SoundHigh.sga 1354397729 [9074283281085327039]
21:23:43.21 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 590035764 [4230751264901599780]
21:23:43.25 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 249493764 [15859066347956105367]
21:23:43.25 Archive 'CoH2\Archives\SoundSpeechDLCEnglish' is missing! Skipping.
21:23:43.28 ARC -- CoH2\Archives\AttribArchive.sga 15301770 [6620139190345217544]
21:23:43.52 GAME -- Resetting fp control word.
21:23:46.14 WW2Mod -- PropertyBagManager Loaded in 2.618000s
21:24:01.38 MOD -- Shutting down mod.

Application closed without errors



Code
WORLDBUILDER_COH_2 started at 2014-03-24 03:04
OS NT 6.1 (sp1.0) x64, 8190MB Physical Memory, 4240 Physical Available, 4095 Virtual Total, 3963 Virtual Available, 8188 Page file.
RUN-OPTIONS []
WORKING-DIR [C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2]
USER [GENESOUL]
LOCALE [ENU]

03:04:55.49 Primary CPU is a 2800MHz [AMD Phenom(tm) II X6 1055T Processor]
03:04:55.49 Architecture [0], Level [16], Revision [2560].
03:04:55.49 6 logical processor(s) detected.
03:04:55.49 6 physical processor(s) detected.
03:04:55.49 1 processor(s) nodes detected.
03:04:55.49 MATHBOX -- Version=6, Mode=SSE
03:04:55.49 MOD -- Initializing mod 'RelicCoH2'.
03:04:55.51 ARC -- CoH2\Archives\Data.sga 740818307 [2987835624329537085]
03:04:55.52 ARC -- CoH2\Archives\Sound.sga 121846343 [16738610615010741306]
03:04:55.53 ARC -- CoH2\Archives\Sound.1.sga 38465402 [7444039035451758079]
03:04:55.53 ARC -- CoH2\Archives\MPScenarios.sga 578415808 [7254134141492486418]
03:04:55.54 ARC -- CoH2\Archives\UI.sga 58991459 [14349685869624833378]
03:04:55.54 ARC -- CoH2\Archives\ArtArmies.sga 46701382 [5072860005402534721]
03:04:55.54 ARC -- CoH2\Archives\ArtArmies.1.sga 3696154 [8522414217174375088]
03:04:55.55 ARC -- CoH2\Archives\ArtEnvironment.sga 855451233 [14805338148617440357]
03:04:55.55 ARC -- CoH2\Archives\ArtEnvironment.1.sga 12411574 [7041205651744523304]
03:04:55.55 ARC -- CoH2\Archives\ArtGermanEF.sga 940566667 [2951707804841577906]
03:04:55.55 ARC -- CoH2\Archives\ArtGermanEF.1.sga 462528203 [3959212957380156579]
03:04:55.55 ARC -- CoH2\Archives\ArtSovietEF.sga 755707354 [6630070636505974439]
03:04:55.55 ARC -- CoH2\Archives\ArtSovietEF.1.sga 507950060 [3696215749641442891]
03:04:55.55 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
03:04:55.56 ARC -- CoH2\Archives\SPScenariosEF.sga 523132623 [10064279886437257160]
03:04:55.56 ARC -- CoH2\Archives\SPScenariosEF.1.sga 172890585 [10881228999938053845]
03:04:55.57 ARC -- CoH2\Archives\TOWScenarios.sga 343994884 [7811587915922964419]
03:04:55.57 ARC -- CoH2\Archives\TOWScenarios.1.sga 186768616 [12456582398517549186]
03:04:55.57 ARC -- CoH2\Archives\DLC1Scenarios.sga 78960780 [8605107485508365393]
03:04:55.58 ARC -- CoH2\Archives\DLC2Scenarios.sga 70424844 [1331306188973832951]
03:04:55.58 ARC -- CoH2\Archives\DLC3Scenarios.sga 61536005 [7695208602450164464]
03:04:55.59 ARC -- CoH2\Archives\ArtHigh.sga 281532535 [7642218333979450380]
03:04:55.59 ARC -- CoH2\Archives\ArtHigh.1.sga 27503772 [4081970825930861801]
03:04:55.60 ARC -- CoH2\Archives\SoundHigh.sga 1345795725 [13199969298230256804]
03:04:55.60 ARC -- CoH2\Archives\SoundHigh.1.sga 19684541 [8791216193063018979]
03:04:55.62 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 562407101 [12308947390631594915]
03:04:55.62 ARC -- CoH2\Archives\SoundSpeechEnglish.1.sga 22118043 [13552050742375148378]
03:04:55.62 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 182843876 [191969942427995936]
03:04:55.63 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.1.sga 44362968 [1009901107665233423]
03:04:55.63 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 33616865 [8520485253646831872]
03:04:55.64 ARC -- CoH2\Archives\AttribArchive.sga 15272951 [2145856385076075149]
03:04:55.67 GAME -- Resetting fp control word.
03:04:57.49 WW2Mod -- PropertyBagManager Loaded in 1.820000s
03:05:01.52 ToolFramework: Opening Document: 'C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\MP\8p_thesteppes_frontline_primary\8p_coh2_thesteppes_frontline.sgb'
03:05:01.59 SPDx11 -- Adapter [AMD Radeon HD 6800 Series]: 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory.
03:05:01.60 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
03:05:01.61 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
03:05:01.63 SPDx11 -- Adapter Description = AMD Radeon HD 6800 Series
03:05:01.63 SPDx11 -- Driver Vendor = 0x00001002 Device = 0x00006738 SubSys = 0x31001682 Rev = 0x00000000
03:05:01.63 SPDx11 -- Driver Version Product = 8 Version = 17 SubVersion = 0 Build = 13.10
03:05:01.63 SPDx11 -- Driver LUID = 0x00000000-0x000097e8
03:05:01.63 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
03:05:01.63 SPDx11 -- [1] GPUs found.
03:05:01.63 ShaderDatabase: using shader profile [ps50]
03:05:01.65 SPDx11 -- CreateSwapChain: 1645x951 @ 0/1Hz (0.000000Hz). Sample count/quality: 1/0. Back buffers: 2.
03:05:01.65 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
03:05:01.65 SPDx11 -- ResizeTarget: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
03:05:01.65 SPDx11 -- Setting SwapChain State to: WINDOW
03:05:01.65 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
03:05:01.65 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
03:05:01.65 SPDx11 -- ResizeTarget: 1645x951 @ 0/0Hz = Refresh Rate: 0.00
03:05:01.65 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x951 @ 0/1Hz = Refresh Rate: 0.00
03:05:01.72 SPDx11 -- device requires no additional virtual address space textures.
03:05:01.85 SPDx11 -- GPU can do [12483] pixels per usecond. At [1645x951x1] this is [7980] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [7.894667] ms, QueryWaitCPU time [11.000001] ms
03:05:02.37 SPDx11 -- GPU can do [108] pixels per usecond. At [1024x1024x1] this is [103] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [38.618332] ms, QueryWaitCPU time [41.000000] ms
03:05:02.51 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
03:05:02.66 SOUND -- Initializing ...
03:05:02.66 Error, could not open lua language group file:
03:05:02.71 INNIMapDCA Key not found: combat
03:05:02.71 INNIMapDCA Key not found: sir_filters_enabled
03:05:02.76 INNIMapDCA Key not found: tiger_radio_fuzz::objectdistance
03:05:02.77 INNIMapDCA Key not found: winter
03:05:02.91 SOUND -- Initialization completed!
03:05:03.10 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
03:05:03.10 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
03:05:03.23 GAME -- (WorldManager) Cannot find original scenario "2P_COH2_SnowTown" referenced from data:scenarios\tow\challenges\horde.scenref
03:05:03.23 GAME -- (WorldManager) Could not load .scenref file D. Please check syntax.
03:05:03.24 WorldBuilder opening document C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\MP\8p_thesteppes_frontline_primary\8p_coh2_thesteppes_frontline.sgb
03:05:03.52 TChunkManagerIO::Load version 2001l
03:05:03.61 TERRAINTEXTURE -- compositor added RenderTarget of size 6580 x 3804
03:05:05.33 PHYSICS -- Created node factory 'HVOK'
03:05:05.33 PHYSICS -- Created node factory 'DMMY'
03:05:11.06 MemoryBudget -- Could not load memory budget file [data:MemoryBudget.lua].
03:05:11.07 Regenerating ImpassMap data...
03:05:11.07 Impass Data was already valid, but regenerating...
03:05:11.46 ImpassRegen due to map with out of date data
03:05:11.46 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
03:05:11.46 Regenerating CanBuildMap data...
03:05:11.47 Pathfinder::Regenerate()...
03:05:11.64 Generating PathSectorMap...
03:05:12.04 Pathfinder::Regenerate() Done.
03:05:12.36 Regenerating ImpassMap data...
03:05:12.36 Impass Data was already valid, but regenerating...
03:05:12.89 DeferredView - Start creating view [ WaterView ] textures
03:05:12.89 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
03:05:12.89 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
03:05:12.89 DeferredView - Finished creating view [ WaterView ] textures
03:05:12.89 DeferredView - Start creating view [ WorldView ] textures
03:05:12.89 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
03:05:12.89 SPDx11 -- 2022MB dedicated video memory, 0MB dedicated system memory and 2073MB shared system memory available.
03:05:12.89 DeferredView - Finished creating view [ WorldView ] textures
03:05:29.17 SPDX11 --- doing mode change using DXGI resize target and set fullscreen state [1641x955], Refresh rate: 0.00
03:05:29.17 SPDx11 -- ResizeTarget: 1641x955 @ 0/1Hz = Refresh Rate: 0.00
26 Mar 2014, 17:36 PM
#4
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Looks like you are running your WorldBuilder from C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2 - Test Build

You should use the one in the main game folder, which would be C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2
26 Mar 2014, 17:53 PM
#5
avatar of Jinseual

Posts: 598

thank you sir, that has solved the problem.
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