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russian armor

Kiting and AT-grenades

21 Mar 2014, 00:05 AM
#21
avatar of cataclaw

Posts: 523


maybe you think so cause you never really played coh1. stickies system really work better than this state in coh2.


I have played CoH1, albeit very little. Both games are very different and both have their pros and cons.

Everyone has their own opinion i accept that but i would get recklessly tired quickly of this game if you could kite and get away with mistakes that easily in CoH2.
21 Mar 2014, 00:45 AM
#22
avatar of Alties

Posts: 49

I would like to see FoV have an effect on them. Once broken for that particular squad, the at abilities don't follow. I think this would work fairly well, or it at least warrants testing.
22 Mar 2014, 12:21 PM
#23
avatar of BabaRoga

Posts: 829


maybe you think so cause you never really played coh1. stickies system really work better than this state in coh2.


I think you might have second thoughts about that if you had to deal with PE AC or two, with conscripts with stickies ;) (referring to incredible amount of damage they cause with their standard weapons to light armor)
have an Ostwin hit the ground in less then 10 min
or have flame HT do some kiting on your stickies
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