Nades Tier (effectiveness / cost)
God Tier: Gren Riflenade (cheap, G43 sometimes sound like Riflenade causing confusion, potential squad wipe)
Decent Tier: Cons Molotov (Thanks to movement lag, almost must kill 1-2 dude when you see cons igniting their Vodka, dirt cheap)
Good Tier: Guards' nade, Penals' bomb (squad wipe potential are damn too high)
Meh Tier: Shocks' nade (only useful because of their plasma armour, almost no AOE damage)
Shit Tier: PG's Bundled party popper (expensive bullshit only spammable in Ostosssssspen Doctrine)
Such a good response. +1