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russian armor

(4 - 6) Bog-land Highway

8 Feb 2014, 13:50 PM
#1
avatar of IronMedic

Posts: 318


Mechanized infantry warfare.

This otherwise unimportant network of roads and bridges through the thick marshes of the Soviet union turned into a risky Highway for transporting fuel, munition, hardware and manpower through the heart of the Sovjet union.

This maze like network of roads offers a fast and safe route through the marsh.

But neither side seems willing to risk losing ther heavier equipment in the bog while fighting for control over the Bog-Land Highway.

Gamemode: Mechanized infantry warfare.
Popcap: 115.

This map was mostly made as a experimental concept, and is nowhere near finished, to try out the mud tech and some of the basic modding scripts by Janne252.
The whole idea is to get a very different type of map out there and see if people liked it.
and yes it's a circular map, such heresy! i know xD







8 Feb 2014, 14:29 PM
#2
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

What kind of modding stuff does this map have?
8 Feb 2014, 14:51 PM
#3
avatar of IronMedic

Posts: 318

What kind of modding stuff does this map have?

Pop cap set to 115 and a slightly altered "infantry only mode" which allows Infantry, light vehicles and rocket artillery.
8 Feb 2014, 18:13 PM
#4
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

I like the concept of a circular map. I like the way you add color to otherwise monotonic tactical map. I like the "mechanized infantry warfare" concept. It's good to bring out scripting capabilities to the public and to be brave to try out new things.
8 Feb 2014, 22:30 PM
#5
avatar of akosi

Posts: 1734

Permanently Banned
if you could upload some ingame screenshots, that would be great.
9 Feb 2014, 01:43 AM
#6
avatar of IronMedic

Posts: 318

I like the concept of a circular map. I like the way you add color to otherwise monotonic tactical map. I like the "mechanized infantry warfare" concept. It's good to bring out scripting capabilities to the public and to be brave to try out new things.

The whole idea is/was to get a very different type of map out there and see if people liked it. :D
9 Feb 2014, 18:02 PM
#7
avatar of DrunkinGambit

Posts: 150

The circular playing area could be cool... I'm not a huge fan of modding, but this seems interesting. Will take a look.
7 Mar 2014, 14:21 PM
#8
avatar of IronMedic

Posts: 318


"Something" I'm working on ;)
22 Mar 2014, 19:22 PM
#9
avatar of IronMedic

Posts: 318

Updated! =)Whit a new set of screen-shots.
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