Let's talk about optimization
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
Posts: 915
I know people have complained about this before but the chatter had dwindled considerably, are people running coh2 better now? If so, can you tell me how to do it?
I would really like to run coh2 on a little higher settings, let's hope there is an answer soon.
![avatar of Kronosaur0s](/uploads/avatar/8994.jpg?updated=1386160334)
Posts: 1701
![avatar of Inverse](/uploads/avatar/16.jpg?updated=1371338359)
![Coder Red Badge](/images/badges/badge_CODER.png)
Posts: 1679 | Subs: 5
This is all on an i5 2500K at 4.4GHz with an HD6870. All in all a very decent rig.
![avatar of 5trategos](/images/avatars/kv-2.png?updated=1396165063)
Posts: 449
To paraphrase Quinn Duffy: Relic is small and does not have the resources to do much about it at this point. You can expect some little improvements like an ai routine that takes up too much processor time to be optimized but that's about it.
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
Posts: 915
It's not running better.
To paraphrase Quinn Duffy: Relic is small and does not have the resources to do much about it at this point. You can expect some little improvements like an ai routine that takes up too much processor time to be optimized but that's about it.
But relic has the time/money to invest into 3 community managers and new DLC? That response from Duffy makes me sad, so basically no... The game will not be optimized and I'll just keep running it on low... Yay! :**(
![avatar of herr anfsim](/images/no_av.png)
Posts: 247
But relic has the time/money to invest into 3 community managers and new DLC? That response from Duffy makes me sad, so basically no... The game will not be optimized and I'll just keep running it on low... Yay! :**(
Thats a slap in the face of everyone who bought the game and supported the developers, they dont have the capacity to optimise theire game, but they can keep shelling out DLCs, thus giving themselves more work fixing the imbalances they create.
![avatar of 5trategos](/images/avatars/kv-2.png?updated=1396165063)
Posts: 449
And hey, their DLC income could help.
![avatar of spajn](/images/avatars/tiger.png?updated=1395697084)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 927
![avatar of Basilone](/uploads/avatar/45.png?updated=1673750459)
Posts: 1944 | Subs: 2
BF4 medium-high'ish 40-60fps depending on map
War Thunder high 50-80fps
DayZ Standalone high 40fps
Arma 2 high-ultra 30-60fps depending on map
Red Orchestra 2 ultra 60fps
Chivalry ultra 60fps
Wargame ALB high 30fps (but very consistent)
Insurgency ultra 60-100fps
CoH2 on low-medium settings @ 720p = very inconsistent and stuttery 20-60fps...shameful
Posts: 368
I heard the other day CA is going to have the most, best optimized game in the current market for all generations.
I also heard Blizzard, the makers of SC2 are making newer optimized generation that will optimize games 10 years from now.
![avatar of Imback88](/images/avatars/leig.png?updated=1440837311)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 67
![:D :D](/images/Smileys/biggrin.gif)
But Quinn says it on the snf they don't have a team who is working on that. That means NO OPTIMIZATIONS PATCH
![:( :(](/images/Smileys/sad.gif)
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
Posts: 915
![avatar of Basilone](/uploads/avatar/45.png?updated=1673750459)
Posts: 1944 | Subs: 2
![avatar of wuff](/images/avatars/251_flame.png?updated=1395697061)
Posts: 1534 | Subs: 1
Engine optimization is a slow and complicated task which is normally a continuous process during development.
I do wonder if they could make performance pass over their assets and maps.
I had two friends who couldn't play the game due to performance problems, sucks.
![avatar of Basilone](/uploads/avatar/45.png?updated=1673750459)
Posts: 1944 | Subs: 2
Engine optimization is a slow and complicated task which is normally a continuous process during development.
Somewhat true. Its not a 2 day fix thats for sure, but Arma 3 ran extremely poorly in Alpha and by late Beta it was running pretty good, at least on the quality cards it was intended to. BF4 also had sub par performance in beta but now its doing fine. So if we are still in mid beta that would be a valid excuse, but not 6-7 months post full release. The optimization only improved slightly from alpha to beta and hasn't improved since as far as I could tell.
edit: and that is all irrelevant anyways, if the box/website/vendor says it runs well on ≥ HD5850 then it should run well on ≥ HD5850. "In 1-3 years we hope it runs well on the card we advertised it to run well on" is unacceptable, sorry. That info is supposed to definitive, not tentative.
![avatar of wuff](/images/avatars/251_flame.png?updated=1395697061)
Posts: 1534 | Subs: 1
Asset, VFX etc optimization is also important, good technical artists can do wonders for performance.
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