I've just watched OnkelSam's excellent tutorial videos on splines. Unfortunately this didn't come up:
I am trying to create a long spline to do a curvy road that spans across a large section of my map. The spline seems to break with random points stretching all the way to the last point (see attached pic). I've recreated this with a lot more control points along the spline, as well as a lot fewer points - it doesn't seem to be the number of points since the error always shows up. If I move individual points around, the snapping changes randomly but still remains. The only way I can create a version of this that doesn't break is by making it a lot shorter.
Is this a known bug? Is there a good workaround (besides doing shorter segments)? Any clues are welcome!
Thanks in advance.
spline error
27 Dec 2013, 03:24 AM
#1
Posts: 53 | Subs: 1
27 Dec 2013, 08:43 AM
#2
4
Posts: 813 | Subs: 1
Have done really long splines with no error like this. However, if I "add to end" alot on a spline, I end up with a similar bug where the spline seems to break and go backward on itself. I guess its not the same issue you got though.
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