Wanted to make a semi-mirrored urban themed map without any rivers or damn bridges...
There is a crashed plane though

here are a few WIP screens:




The centre of the map (containing the 2 Muni points, 2 fuels and 3Vps is more or less all open park. I'm trying to add in quite a lot of shot blockers on either side to prevent an ISU/Elefant/PAK43 just cleaning up.
there are a few buildings dotted about (their health has been adjusted relative to their locations, as has their rotation- meaning no windows overlooking bases/base entrances)
Anyone got any pearls of wisdom/ foreseeable problems with this sector layout that I may have overlooked?
