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russian armor

How to ad bad cover on streets for example?

1 Dec 2013, 17:28 PM
#1
avatar of Final Recon

Posts: 16

Hi, my 2. map is close to be finished. I just ask myself how to make streets have low cover like in multiplayer maps by relic.

Thank you for answer :D
1 Dec 2013, 17:40 PM
#2
avatar of IronMedic

Posts: 318

some of the road textures has neg cover, you only have to find the right ones ^^
1 Dec 2013, 17:59 PM
#3
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

The folders named NM in the prefix have no modifier I think
1 Dec 2013, 18:10 PM
#4
avatar of MonolithicBacon
Developer Relic Badge

Posts: 952 | Subs: 3

If there is a particular type of texture that you want to use for a road, but it doesn't come with negative cover, you can simply place any spline that does over the road and open the "colourisation".

Click "Select All" and drag the Alpha channel down to the bottom, to make the spline invisible. The negative cover should still be left behind.
1 Dec 2013, 18:47 PM
#5
avatar of Final Recon

Posts: 16

ah ok thank you
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