On some maps there are craters within the area covered by the SF bases. It would be nice to be able to fix it in a mod rather than fixing each map, but I haven't had any luck.
I've tried varying the parameters for the aef_base deformation, but all I can do is make a big round hole. I tried repainting the file and sticking it in my modicons directory, but was not able to load it from there. Any other ideas?
I also notice that the worldbuilder saves your temporary splats in a directory. Is there a way to get a tuning pack or script to pick them up>
thanks.
modding in splats or deformations?
24 Aug 2021, 08:38 AM
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