I am a web developer who wants to add yet another free and open source project to his portfolio. Therefor I decided to start planning out a project for COH2 where you and I can complot strategies. This thread is purely ment to gather suggestions whilst developing!
Proof Of Concept (hacked together)
Official Website
Discord (only to gather feedback/suggestions)
Mockups
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A strategy consist of an early game capping order with a direct link to a build order.
In order to achieve this I will be implementing a system where you can basically add "commands" to a unit, which will allow you to add more things like build sandbags, move to this position etc. The amazing thing about this system is that I can implement a "replayish" feature so you can visually see how it all fits together.
Game Modes
I'll be starting with 1v1 and add 2v2 down the road. 3v3/4v4 are out of the scope.
For developers
The stack is completely in TypeScript with ReactJS to deal with the client. For the backend I will be using Node(https://kondah.dev/). Kondah is a micro framework created by me which is in it's very early stages; but I'm hoping that his project will mature it.
As of now I have not made the repository contribution friendly but if there are developers out there who would like to help out then I will gladly fix it.
Github repository